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(((((is:dupelower -is:modded) or is:sunset) is:classitem) or ((is:blue or is:sunset) -is:masterwork -is:maxpower is:weapon) or (-((basestat:discipline:>=15 basestat:intellect:>=15 basestat:mobility:>=15) or (basestat:discipline:>=15 basestat:intellect:>=15 basestat:recovery:>=15) or (basestat:discipline:>=15 basestat:intellect:>=15 basestat:resilience:>=15) or (basestat:discipline:>=15 basestat:intellect:>=15 basestat:strength:>=15) or (basestat:discipline:>=15 basestat:mobility:>=15 basestat:recovery:>=15) or (basestat:discipline:>=15 basestat:mobility:>=15 basestat:resilience:>=15) or (basestat:discipline:>=15 basestat:mobility:>=15 basestat:strength:>=15) or (basestat:discipline:>=15 basestat:recovery:>=15 basestat:resilience:>=15) or (basestat:discipline:>=15 basestat:recovery:>=15 basestat:strength:>=15) or (basestat:discipline:>=15 basestat:resilience:>=15 basestat:strength:>=15) or (basestat:intellect:>=15 basestat:mobility:>=15 basestat:recovery:>=15) or (basestat:intellect:>=15 basestat:mobility:>=15
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SunburnedGoose / gist:d50e701dc4b01812110a48fdfea8490d
Last active October 31, 2019 15:11
Game2Give Fundraiser Total
let getPagedDonationsFromFundraiser = async (limit, offset) => {
const response = await fetch(`https://www.helpmakemiracles.org/api/1.0/events/2726/participants?orderBy=sumDonations+DESC&displayName+ASC&limit${limit}&offset=${offset}`);
const payload = await response.json();
const payloadDonations = payload.reduce((acc, cur) => {
let donation = (cur && Number(cur.sumDonations)) ? Number(cur.sumDonations) : 0;
return acc + donation;
}, 0);
return payloadDonations;
};
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SunburnedGoose / mw.json
Created September 24, 2018 18:20
MW 10 Sockets
[
{
"socketIndex": 0,
"plug": {
"plugItem": {
"displayProperties": {
"description": "Hard-hitting four-burst fire.",
"name": "Aggressive Burst",
"icon": "/common/destiny2_content/icons/4529f92c3c2d69aa5332417f833cafee.png",
"hasIcon": true
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SunburnedGoose / gist:e738c280c34142b4ac7466e59ca84a99
Last active May 11, 2016 16:46
Open Loadouts for Destiny Schema
class StackableItem() {
hash:number
amount:number
}
class Loadout() {
name:string;
subclass:number;
equip:array<string>;
inventory:array<string>;