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Shurikenの初期スケーリングの設定(モノによっては効かない物もある)
using UnityEngine;
using System.Collections;
public class ShurikenEffectScale : MonoBehaviour
{
// Awake
void Awake()
{
// mul scale to particles
var particles = this.gameObject.GetComponentsInChildren<ParticleSystem>();
for( int i=0; i < particles.Length; ++i )
{
particles[ i ].startSize *= m_Scale;
}
}
// member
public float m_Scale = 1.0f;
}
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