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using UnityEngine; | |
using System.Collections; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using SpicyPixel.Threading; | |
using SpicyPixel.Threading.Tasks; | |
public class SpicyTest : ConcurrentBehaviour | |
{ | |
// Awake |
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using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
//---------------------------------------------------------------------- | |
// | |
// アタッチしたオブジェクト以下のTransformを全取得するスクリプト | |
// 主にキャラクターの関節取得用 | |
// | |
// ※ |
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using UnityEngine; | |
using System.Collections; | |
using System.Text; | |
using System.Linq; | |
[ExecuteInEditMode()] | |
public class ProfileStats : MonoBehaviour | |
{ | |
//------------------------------------------------------------ |
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using UnityEngine; | |
using System.Collections; | |
//===================================================================================== | |
// シングルトン | |
//===================================================================================== | |
public abstract class Singleton<T> : MonoBehaviour where T : Singleton<T> | |
{ | |
//------------------------------------------------------------------------------------- | |
// インスタンス取得 |
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