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import maya.cmds as cmds | |
import maya.mel as mel | |
import os.path | |
def TsRename(): | |
sel = cmds.ls( selection=True ) | |
for obj in sel: | |
type = cmds.ls( obj,showType=True )[1] | |
if type == "VRayMesh": | |
name = os.path.splitext( os.path.basename( cmds.getAttr('%s.fileName2' % obj) ) )[0] | |
cmds.rename( obj, '%s_vraymesh' % name ) | |
elif type == "VRayMeshMaterial": | |
name = os.path.splitext( os.path.basename( cmds.getAttr('%s.fileName' % obj) ) )[0] | |
cmds.rename( obj, '%s_m' % name ) | |
elif type == "VRayBlendMtl": | |
name = cmds.listConnections('%s.base_material' % obj)[0] | |
cmds.rename( obj, '%s_BM_m' % name.replace("_m","") ) | |
elif type == "VRayMtl2Sided": | |
name = cmds.listConnections('%s.frontMaterial' % obj)[0] | |
cmds.rename( obj, '%s_2S_m' % name.replace("_m","") ) | |
elif type == "file": | |
cmds.select( obj, r=True ) | |
Ts_RenameNode( 2, obj ) | |
elif type == "shadingEngine": | |
cmds.select( obj, r=True, ne=True ) | |
Ts_RenameNode( 1, obj ) | |
else: | |
list = cmds.ls(cmds.listHistory(obj), type='file') | |
if list == None: | |
cmds.rename( obj, '%s_m' % "None" ) | |
else: | |
name = os.path.commonprefix(list) | |
if len(name) == 0: | |
n_arr = [] | |
for str in list: | |
n_arr.append(str.lower()) | |
name = os.path.commonprefix(n_arr) | |
if name[-1:] == "_": | |
name = name[:-1] | |
cmds.rename( obj, '%s_m' % name ) | |
def Ts_RenameNode( type, item ): | |
if type == 1: #ShadingGroup | |
matName = cmds.listConnections( item, scn=True, s=True, d=False ) | |
if item != "%sSG" % matName[0]: | |
cmds.rename( item, "%sSG" % matName[0] ) | |
print u"%s を %sSG にリネーム" % ( item, matName[0]) | |
if type == 2: #File | |
path = cmds.getAttr( "%s.fileTextureName" % item ) | |
texname = os.path.splitext( os.path.basename( path ) )[0] | |
if item != "%sTex" % texname: | |
cmds.rename( item, "%sTex" % texname) | |
print u"%s を %sTex にリネーム" % ( item, texname) | |
if type == 4: #Shape | |
transform = cmds.listRelatives( item, fullPath=True, p=True ) | |
name = transform[0].split("|")[-1] | |
if item != "%sShape" % name: | |
cmds.rename( item, "%sShape" % name) | |
print u"%s を %sShape にリネーム" % ( item, name) |
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