Last active
December 26, 2017 14:10
-
-
Save TakahiroMiyaura/3cd652a653fff7f80a32a218c341b6fa to your computer and use it in GitHub Desktop.
WinMRでモーションコントローラをもう少し使いやすくしてみる - Mixed Reality Toolkit Unityの拡張 ref: https://qiita.com/miyaura/items/691c9661085784878d09
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Copyright(c) 2017 Takahiro Miyaura | |
// Released under the MIT license | |
// http://opensource.org/licenses/mit-license.php | |
void Start () | |
{ | |
//タッチパッド系のイベントを設定する | |
MotionControllerManager.Instance.TouchpadTouch += TouchpadTouch; | |
MotionControllerManager.Instance.TouchpadHold+= TouchpadManupilate; | |
MotionControllerManager.Instance.TouchpadUp+= TouchpadRelease; | |
MotionControllerManager.Instance.TouchpadDown+= TouchpadPress; | |
} | |
private void TouchpadUp(object sender, MotionControllerManager.TouchpadManipilateEventArgs touchpadManipilateEventArgs) | |
{ | |
//Touchpadボタンを離した時の処理 | |
} | |
private void TouchpadTouch(object sender, MotionControllerManager.TouchpadManipilateEventArgs touchpadManipilateEventArgs) | |
{ | |
//Touchpadボタンに触れたときの処理 | |
} | |
private void TouchpadHold(object sender, MotionControllerManager.TouchpadManipilateEventArgs touchpadManipilateEventArgs) | |
{ | |
//Touchpadボタンを操作中の処理 | |
} | |
private void TouchpadDown(object sender, MotionControllerManager.TouchpadManipilateEventArgs touchpadManipilateEventArgs) | |
{ | |
//Touchpadボタンを押した時の処理 | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment