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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
// お金オブジェクト、プレイヤーに触れたら消える。 | |
public class MoneyObj : MonoBehaviour { | |
int mMoneyValue = 100; | |
public GameObject mParent; |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
namespace Prime31 | |
{ | |
public class GoogleIABEventListener : MonoBehaviour | |
{ |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System.Collections; | |
using System.Collections.Generic; | |
using Prime31; | |
public class GoogleIAP : MonoBehaviour { | |
bool Initialized = false; |
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using UnityEngine; | |
using System.Collections; | |
using Soomla.Store; | |
// 仮想通貨、及び仮想アイテム定義クラス。 | |
public class SoomlaTest : IStoreAssets | |
{ | |
// ゲーム内仮想通貨ID | |
public const string CURRENCY_ID = "coin"; |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System; | |
using System.Collections; | |
using Soomla.Store; | |
using System.Collections.Generic; | |
namespace Soomla.Store | |
{ | |
//------------------------------------------- |