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@wuziq
wuziq / git diff patch between branches.md
Created November 13, 2020 23:13 — forked from patkujawa-wf/git diff patch between branches.md
If you want to get the difference between two branches as a diff patch

If you want to get the difference between two branches, say master and branch-name, use the following command: git diff master..branch-name

If you want that same diff in a patch, because patches are handy, just add the output redirect: git diff master..branch-name > branch-name.patch

If you need to import that patch into something like Crucible then you'll need to get rid of the a and b prefixes that git adds: git diff --no-prefix master..branch-name > branch-name.patch

@partydrone
partydrone / MyMedia.lua
Last active November 30, 2023 21:38
My default Simple ElvUI profile for World of Warcraft
----------------------------------------------------------------------------
-- Copy this section of the file to a file called MyMedia.lua, and enter
-- your media's information, using the examples shown below.
----------------------------------------------------------------------------
local LSM = LibStub("LibSharedMedia-3.0")
-- START of the section that you should be editing
--
-- NB: any line beginning with "--" is ignored - so the lines
@StollD
StollD / Kopernicus-Pictures.md
Last active December 20, 2018 23:09
Cool pictures from Kopernicus planets - http://git.io/vWAFE

Asteroids with VertexPlanet (@ThomasKerman): Asteroids with VertexPlanet

Triangular Rings (@ThomasKerman): Triangular Rings

Asteroid with VertexPlanet and custom PQSMod (@ThomasKerman): Asteroid with VertexPlanet and custom PQSMod

Mini-Minmus (GregroxMun):

anonymous
anonymous / my.css
Created September 20, 2015 01:55
CSS Gradient Animation
background: linear-gradient(270deg, #ff0404, #ff9400, #f9ff00, #00ff15, #0600ff, #af00ff);
background-size: 1200% 1200%;
-webkit-animation: AnimationName 3s ease infinite;
-moz-animation: AnimationName 3s ease infinite;
-o-animation: AnimationName 3s ease infinite;
animation: AnimationName 3s ease infinite;
@-webkit-keyframes AnimationName {
    0%{background-position:0% 50%}
    50%{background-position:100% 50%}
    100%{background-position:0% 50%}
@joshuadavidnelson
joshuadavidnelson / remove-feeds.php
Last active May 26, 2017 23:33 — forked from chrisguitarguy/remove-feeds.php
Remove all feeds from WordPress
<?php
add_action( 'wp_head', 'remove_feeds_from_wp_head', 1 );
/**
* Remove feed links from wp_head
*/
function remove_feeds_from_wp_head() {
// Remove feed links
remove_action( 'wp_head', 'feed_links', 2 );
remove_action( 'wp_head', 'feed_links_extra', 3 );
anonymous
anonymous / Wake up, Neo...reloaded.markdown
Created May 26, 2015 22:06
Wake up, Neo...reloaded
@jljorgenson18
jljorgenson18 / gist:d05d21e034de987e569a
Last active August 29, 2015 14:18
Finds an element using an id or a css class and smoothly scrolls to that element. Duration of the animation depends on scroll position. Based off of a stackoverflow answer by bfred.it at http://stackoverflow.com/questions/21474678/scrolltop-animation-without-jquery . NOTE: This only works for scrolling "up" to an element at the moment. The extra…
var scrollTo = function(id, cls, offset) {
var ele;
var targetOffset = 0;
var targetTop = 0;
if(offset) {
targetOffset = offset;
}
if(id) {
ele = document.getElementById(id);
anonymous
anonymous / Stylish-Social-Buttons.markdown
Created April 1, 2015 03:02
Stylish Social Buttons
@thesabbir
thesabbir / infinity.js
Created January 25, 2015 21:55
Infinite Scrolling
var lastPos = 0;
var scrolling = $('#scrolling-item');
scrolling.on('scroll', function () {
var height = scrolling.height();
var scrollHeight = scrolling[0].scrollHeight;
var scrollTop = scrolling.scrollTop()+1;
if (lastPos < scrollTop) {
if (scrollTop >= scrollHeight - height) {
console.log('Loading..');
}
@sclark39
sclark39 / class.lua
Last active August 29, 2015 14:08
Lua class lib with 'base' helper method
-- test.lua
-- using the class lib and the introspective base helper method
class 'A'
function A:test()
print "Hi"
end
class 'B' (A)
function B:test()