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@TeMPOraL
Created November 12, 2017 15:54
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cl-sdl-ttf2 hacking; I'm not going to install _yet another_ gcc instance on my Windows machine just because people _have_ to grovel stuff -.-
(in-package :sdl2-ttf)
;;This file contains function definitions that could not be correctly wrapped by cl-autowrap (mainly due to no support for pass by value as of writing 6-22-2015)
(cffi:defcstruct (sdl-color)
(r :uint8)
(g :uint8)
(b :uint8)
(a :uint8))
(defun create-sdl-color-list (red green blue alpha)
`(r ,red
g ,green
b ,blue
a ,alpha))
(defmacro define-render-function (encoding style)
(let* ((foreign-function-name (format 'nil
"TTF_Render~a_~a"
encoding
style))
(wrapper-function-name (intern (string-upcase (format 'nil
"render-~a-~a"
encoding
style))))
(low-level-lisp-name (intern (concatenate 'string
"%SDL-"
(symbol-name wrapper-function-name)))))
`(progn (cffi:defcfun (,foreign-function-name ,low-level-lisp-name)
:pointer
(font :pointer)
(text :string)
(color (:struct sdl-color)))
(defun ,wrapper-function-name (font text red green blue alpha)
(autocollect (ptr)
;;We need to wrap this manually since we are providing the function ourselves
(check-null (sdl2-ffi::make-sdl-surface :ptr (,low-level-lisp-name (autowrap:ptr font)
text
(create-sdl-color-list red
green
blue
alpha))))
(sdl2:free-surface ptr)))
(export ',wrapper-function-name))))
(define-render-function "Text" "Solid")
(define-render-function "Text" "Blended")
(define-render-function "Text" "Shaded")
(define-render-function "UTF8" "Solid")
(define-render-function "UTF8" "Blended")
(define-render-function "UTF8" "Shaded")
(define-render-function "UNICODE" "Solid")
(define-render-function "UNICODE" "Blended")
(define-render-function "UNICODE" "Shaded")
(define-render-function "Glyph" "Solid")
(define-render-function "Glyph" "Blended")
(define-render-function "Glyph" "Shaded")
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