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@Techdojo
Techdojo / Snake
Last active August 29, 2015 14:09 — forked from Westenburg/Snake
--# Main
-- Snake tutorial
-- by West
--Graphics used are those supplied with Codea, particularly those of Kenney.nl and twolivesleft.com
-- This is a very simple example snake game. It is intended for use as an introduction into creating your second game in codea and is aimed at absolute beginners. Try the lander tutorial before this one
--ONLY THE FURTHEST RIGHT HAND TAB WILL BE EXECUTED. DRAG THE TAB FOR THE STEP YOU WISH TO RUN TO THE FAR RIGHT THEN PRESS RUN
--# Main
--Main
--This code manages which Code tab is run
--it remembers your last choice, and if you select a different one, it runs that instead
local tabs = {}
local fnames = {"setup","draw","touched","collide","orientationChanged","close","restart","keyboard","cleanup"}
local fns = {}
@Techdojo
Techdojo / WellFaller
Last active August 29, 2015 14:09 — forked from Westenburg/WellFaller
-- Well Racer
-- Codea Cook Off 2013
-- by West
-- v1.0 First release
supportedOrientations(PORTRAIT_ANY)
function draw()
func()
end
@Techdojo
Techdojo / Main
Last active August 29, 2015 14:09 — forked from Westenburg/Main
-- Missile command type game
-- by West
displayMode(FULLSCREEN)
function setup()
touches={}
tsup={} --tsup contains the supplementary info about the start position of the touch
resetGame()
--starfield setup --credit to Simeon @TLL: http://codea.io/talk/discussion/644/flicker-drawing-large-images-any-advice/p1
local gradSize = 2