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Teelord / CSSSnippets.md
Last active February 3, 2017 02:51
CSS Snippets

##Blur and Saturate

Neat effect you can apply to an image. If you overlay the same image, but in its original form, it makes for a striking contrast.

  -webkit-filter: blur(10px)saturate(2);
  -moz-filter: blur(10px)saturate(2);
  -o-filter: blur(10px)saturate(2);
  -ms-filter: blur(10px) saturate(2);
 filter: blur(10px) saturate(2);
@Teelord
Teelord / OpenPort.md
Last active October 13, 2015 15:17
Open Port In Windows Server 2012
@Teelord
Teelord / MavenEchoSnippet.xml
Created October 16, 2015 15:11
Output Text From Maven Build
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-antrun-plugin</artifactId>
<version>1.1</version>
<executions>
<execution>
<phase>generate-resources</phase>
<goals>
<goal>run</goal>
</goals>
@Teelord
Teelord / aem-maven-arch-10.sh
Created July 29, 2016 00:03
AEM Maven Project Archetype v10
mvn archetype:generate -DarchetypeGroupId=com.adobe.granite.archetypes -DarchetypeArtifactId=aem-project-archetype -DarchetypeVersion=10 -DarchetypeRepository=https://repo.adobe.com/nexus/content/groups/public/
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Teelord / NmsTracking_ClickFormula.jssp
Created January 31, 2019 18:01
Adobe Campaign + Google Analytics - Tracked URL Calculation Script
<% if( typeof strPurlTrackingServer!="undefined" && strPurlTrackingServer.toString() ) { %><%= strPurlTrackingServer %><% } else { %><%@ include option='NmsTracking_ServerUrl' %><% } %>/r/?id=<%= type.substr(0, 1) + (message.id<0 ? (message.id+4294967296) : message.id).toString(16).toLowerCase() %>,<%@ value object="delivery" xpath="@idTracking" %>,<%= escapeUrl("$(urlId)") %>&utm_campaign=<%= variables.utm_content%>&utm_medium=email&utm_source=adobe_campaign<%
if (document.mode == "forward")
{
var d = message.getParameter("d")
if( d )
d = d.split(",")
%>&ap_visitorId=<%=message.getParameter("visitorId") != '' ? message.getParameter("visitorId"):0 %>&ap_category=<%= d[0]?d[0]:'' %>&ap_deliveryId=<%=d[1]?parseInt(d[1],16):0%><%
} %><%
if( typeof proposition != "undefined" && proposition.length == undefined )
{ %>&ap_oid=<%= proposition.offer.id %><% } %>
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Teelord / az-900-cert.md
Created February 19, 2020 18:23
AZ-900 - Azure Fundamentals Learning Materials

Azure Cert

Some topics to review

  • Azure Monitor
  • Azure Advisor
  • Azure Policies
  • Role-Based Access Protocol (RBAP)
  • HD Insight
@Teelord
Teelord / game-jam-tips-resources.md
Last active August 7, 2020 16:52
Game Jam Tips and Resources

Welcome to the world of Game Jams.

In this document, you'll find a collection of tips and links that are meant to save you the pain of making needess mistakes in approach and docus so that you can do your best work while Jamming. This is a work in progress, so feel free to suggest items that should be added. Also, I expect this document is full of typos. My apologies for that.

My Tips

  1. Stick to 2D or Even Text
  • The amount of work that goes into making even low-poly 3D models is insane. Add on texturing, lighting, etc. and the chances of getting anything done during a game jam is hard to imagine. Don't think your game even needs graphics. (Some Jams allow you to build board or card games. This can be a great way to imagine new gampley mechanics and can even lead to better video game designs down the road.)
  1. If you must do 3D, stick to primitives (i.e. spheres, cubes, etc.)