Created
December 19, 2012 06:58
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Two ways to find out when all your async stuff is done
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// Imagine that this is somebody else's async tool that you're using | |
var doAsyncThing = function(thing, cb) { | |
cb(thing + '!') | |
} | |
// So you have this utility function | |
var callThisWhenTheThingsAreDone = function(callback, number_of_things_to_do) { | |
var things_done = 0 | |
return function() { | |
things_done++ | |
if (number_of_things_to_do === things_done) { | |
callback() | |
} | |
} | |
} | |
// And this is the thing that happens once all the async stuff is done | |
var finisher = function() { | |
console.log("ALL DONE!") | |
} | |
// So, you can just do this | |
var things_to_work_on = ['what', 'what', 'in', 'the', 'butt'] | |
var thingFinished = callThisWhenTheThingsAreDone(finisher, things_to_work_on.length) | |
things_to_work_on.forEach(function(thing) { | |
doAsyncThing(thing, function(result) { | |
console.log("I got back " + result) | |
thingFinished() | |
}) | |
}) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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var doAsyncThing = function(thing, cb) { | |
cb(thing + '!') | |
} | |
var finisher = function() { | |
console.log("ALL DONE!") | |
} | |
var things_to_work_on = ['what', 'what', 'in', 'the', 'butt'] | |
var things_done = 0 | |
things_to_work_on.forEach(function(thing) { | |
doAsyncThing(thing, function(result) { | |
console.log("I got back " + result) | |
things_done++ | |
if (things_done === things_to_work_on.length) { | |
finisher() | |
} | |
}) | |
}) |
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