Created
April 7, 2017 17:41
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color palette understanding
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#include "FastLED.h" | |
#define NumPixels 51 // number of LEDs in strip - count starts at 0, not 1 | |
#define DataRate_Mhz 4 // how fast data refreshes at - [----CHECK THIS----] - slower rates are more successful when timing is not essential!!!!! | |
#define DataPin 11 // data pin | |
#define ClockPin 13 // clock Pin | |
CRGB leds[NumPixels]; | |
CRGBPalette16 currentPalette; | |
TBlendType currentBlending; | |
extern CRGBPalette16 myRedWhiteBluePalette; // don't know what this does | |
extern const TProgmemPalette16 myRedWhiteBluePalette_p PROGMEM; // don't know what this does | |
void setup() | |
{ | |
delay(1000); // saftey first | |
FastLED.addLeds<APA102,DataPin,ClockPin,BGR,DATA_RATE_MHZ(DataRate_Mhz)>(leds,NumPixels); | |
fill_solid(leds, NumPixels, CRGB(0,0,0)); // fill all black | |
FastLED.show(); // show | |
Serial.begin(115200); // monitor speed | |
pinMode(7, OUTPUT); // if using the prop shield this is required | |
digitalWrite(7, HIGH); // if using the prop shield this is required | |
currentPalette = CloudColors_p; // this is a pre made color palette | |
currentBlending = LINEARBLEND; // options are LINEARBLEND or NOBLEND - linera is 'cleaner' | |
} | |
void loop() | |
{ | |
static uint8_t startIndex = 0; | |
startIndex = startIndex + 1; /* motion speed */ //seems to get it 'moving' | |
FillLEDsFromPaletteColors( startIndex); | |
FastLED.show(); | |
FastLED.delay(25); | |
} | |
void FillLEDsFromPaletteColors( uint8_t colorIndex) | |
{ | |
uint8_t brightness = 10; | |
for( int i = 0; i < NumPixels; i++) | |
{ | |
leds[i] = ColorFromPalette( currentPalette, colorIndex, brightness, currentBlending); | |
colorIndex += 3; | |
} | |
} |
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