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using System.Collections.Generic; | |
using System.IO; | |
using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public static class ShowFileExtensions | |
{ | |
static ShowFileExtensions() | |
{ | |
EditorApplication.projectWindowItemOnGUI += Draw; | |
} | |
static HashSet<string> _done = new HashSet<string>(); | |
static float _lastY; | |
static void Draw( string pGuid, Rect pRect ) | |
{ | |
// if we've restarted drawing, clear list of paths we've done | |
if( pRect.y < _lastY ) | |
_done.Clear(); | |
var path = AssetDatabase.GUIDToAssetPath( pGuid ); | |
// don't show extension if we've already shown it for this path | |
// which prevents us showing extensions on sub-assets | |
if( !_done.Add( path ) ) | |
return; | |
_lastY = pRect.y; | |
var filename = Path.GetFileNameWithoutExtension( path ); | |
var extension = Path.GetExtension( path ); | |
if( pRect.height > 20 ) | |
{ | |
// icon mode | |
var size = EditorStyles.miniLabel.CalcSize( new GUIContent( extension ) ); | |
pRect.x += pRect.width / 2 - size.x / 2; | |
pRect.width = size.x; | |
pRect.y += pRect.height - 2; | |
pRect.height = size.y; | |
EditorGUI.LabelField( pRect, extension, EditorStyles.miniLabel ); | |
} | |
else | |
{ | |
// single column mode | |
var size = EditorStyles.label.CalcSize( new GUIContent( filename ) ); | |
pRect.x += size.x + 11; | |
pRect.width -= size.x + 11; | |
pRect.y += 1; | |
EditorGUI.LabelField( pRect, extension ); | |
} | |
} | |
} |
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