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Date: 2018/11/28 | |
Title:承継同意お手続きのお願い | |
Zaif | |
承継同意お手続きのお願い | |
日頃より仮想通貨取引所『Zaif』をご利用いただきましてありがとうございます。 | |
度重なるご連絡、誠に恐れ入ります。11/22よりZaifの運営が弊社から株式会社フィスコ仮想通貨取引所に変更になりました。そのため、お客さまには本変更に関しまして、同意のお手続きをお願いしております。 | |
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using UnityEngine; | |
using System; | |
using System.Collections; | |
using VRTK; | |
public class IK : MonoBehaviour | |
{ | |
Animator avatar; // アバター | |
public Transform lookAt = null; // 見る対象 |
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@echo off | |
setlocal enabledelayedexpansion | |
:: 連番(整数) | |
set /a INT_INDEX=1 | |
:: 連番を0で桁揃えする長さ | |
set PAD_LENGTH=3 | |
:: リネームしたファイル数 |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class Test : MonoBehaviour { | |
[System.Serializable] | |
public class Player{ | |
[SerializeField] | |
public int hp; | |
public float atk; |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.IO; | |
using UnityEngine; | |
/// <summary> | |
/// Json形式でセーブできるクラスを提供します。 | |
/// </summary> |
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using UnityEngine; | |
using System; | |
using System.Collections; | |
/// <summary> | |
/// 足の接地を感知して音を鳴らす | |
/// </summary> | |
public class FootStepDetector : MonoBehaviour { | |
public FootStepSounds footStepSounds; |
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using UnityEngine; | |
using System; | |
using System.Collections; | |
public class SmoothLook : MonoBehaviour | |
{ | |
/// <summary> | |
/// 目線移動中か | |
/// </summary> | |
public bool Looking |