Created
April 26, 2018 10:59
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else if(bot1/แก้เป็นbot2/.king ==1){ | |
vector<int> random; | |
int temp=99; | |
if(system.checkturn==1){ | |
for(int i=0 ;i<2 ;i++) { | |
int random=rand()%players +1; | |
while(temp==random){ | |
random=rand()%players +1; | |
} | |
if(random ==1) player.quest=1; | |
else if(random ==2) bot2//แก้เป็นbot1 .quest=1; | |
else if(random ==3) bot3.quest=1; | |
else if(random ==4) bot4.quest=1; | |
temp=random; | |
} | |
} | |
else{ | |
if(bot1/แก้เป็นbot2/.side==-1){ | |
for(int i=0;i<2;i++){ | |
int temp=3 ; | |
int random=rand()%2; | |
while(random==temp){ | |
random=rand()%2; | |
} | |
if(random==1){ | |
if(bot2/แก้เป็นbot1/.side==-1) bot2.quest==1 ; | |
else if(bot3.side==-1) bot3.quest==1; | |
if(bot4.side==-1) bot4.quest==1; | |
else if (player.side==-1) player.quest==1; | |
} | |
else { | |
if(bot2/แก้เป็นbot1/.side==-1) bot2.quest==-1; | |
else if(bot3.side==-1) bot3.quest==-1; | |
if(bot4.side==-1) bot4.quest==-1; | |
else if (player.side==-1) player.quest==-1; | |
} | |
temp=random; | |
} | |
} | |
else{ //bot is good side | |
int random=0; | |
if(system.checkturn==1 || system.checkturn ==2){ | |
for(int i=0;i<2;i++){ | |
while(random==temp){ | |
random =rand()%players; | |
} | |
if(random==1){ | |
bot2/แก้เป็นbot1/.quest=1; | |
} | |
else if(random==2){ | |
bot3.quest=1; | |
} | |
else if(random==3){ | |
bot4.quest=1; | |
} | |
else if(random==4){ | |
player.quest=1; | |
} | |
int temp =random; | |
} | |
} | |
else{ | |
int temp=0; | |
for(int l=0 ; l<1 ; l++){ | |
int i=rand()%bot2/แก้เป็นbot1/.doubt; | |
int j=rand()%bot3.doubt; | |
int k=rand()%bot4.doubt; | |
int m=rand()%player.doubt; | |
vector<int> doubltofall; | |
doubltofall.push_back(i); | |
doubltofall.push_back(j); | |
doubltofall.push_back(k); | |
doubltofall.push_back(m); | |
int min=999; | |
for(int i=0;i<doubltofall.size();i++){ | |
if(doubltofall[i]<min){ | |
min=doubltofall[i]; | |
} | |
if(min=i){bot2/แก้เป็นbot1/.quest =1; temp++; } | |
else if(min=j) {bot3.quest =1 ; temp++;} | |
else if(min=k) {bot4.quest =1 ;temp++; } | |
else if(min=m){player.quest =1; temp++; } | |
if(temp==2){ | |
if(player.quest==0) {player.quest=1; | |
} | |
else {bot2/แก้เป็นbot1/.quest=1; | |
} | |
temp--; | |
} | |
} | |
} | |
} | |
} | |
} | |
} |
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