Only do this if you understand the consequences: all node programs will be able to bind on ports < 1024
sudo setcap 'cap_net_bind_service=+ep' `which node`
$mycolor: #F00; | |
body{ | |
background-color: $mycolor; | |
} |
{ | |
"srcDir": "." | |
} |
using System; | |
using System.Net; | |
using System.Linq; | |
class Subscribers{ | |
public static void Main(string[] args){ | |
if(args.Length < 1){ | |
Console.WriteLine("Please provide a channel ID"); | |
return; | |
} |
<?php | |
/*MIT License | |
Copyright (c) 2019-2020 The Noah | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is |
// Credit to damien_oconnell from http://forum.unity3d.com/threads/39513-Click-drag-camera-movement | |
// for using the mouse displacement for calculating the amount of camera movement and panning code. | |
using UnityEngine; | |
using System.Collections; | |
public class MoveCamera : MonoBehaviour | |
{ | |
// | |
// VARIABLES |
FROM node:8.15.0-alpine | |
WORKDIR /usr/src/app | |
COPY package.json . | |
RUN npm install --quiet | |
COPY . . | |
CMD ["node", "."] |