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@TheBITLINK
Last active February 14, 2017 23:03
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Save TheBITLINK/8f2e1644f7a8d1f9bb4490ff83bd6de6 to your computer and use it in GitHub Desktop.
############
# Settings #
############
background yes
use_xft yes
xftfont Liberation Sans:size=9
xftalpha 1
update_interval 1.0
total_run_times 0
own_window yes
own_window_transparent yes
own_window_type desktop
own_window_argb_visual yes
own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager
double_buffer yes
minimum_size 100 100
maximum_width 240
draw_shades no
draw_outline no
draw_borders no
draw_graph_borders no
default_color 656667
default_shade_color 000000
default_outline_color 828282
default_bar_size 240 2
alignment bottom_right
gap_x 24
gap_y 48
# gap_y 24
no_buffers yes
uppercase no
cpu_avg_samples 2
override_utf8_locale yes
##########
# Output #
##########
TEXT
${color #88FFFF}${font Ostrich Sans:pixelsize=35}CPU: ${CPU}% ${color #FFAA00}(${platform coretemp.0/hwmon/hwmon1 temp 1}ºC)
${color #88FFFF}${voffset -2}${cpubar 3}
RAM: ${mem}
${voffset -2}${membar 3}
HDD: ${fs_used /}
${voffset -2}${fs_bar 3 /}
${font Ostrich Sans:pixelsize=24}UPTIME: ${uptime}${alignr}Dl: ${downspeed wlp2s0}/s
## Configuration file for CAVA. Default values are commented out. Use either ; or # for commenting.
[general]
# smoothing mode, can be normal, scientific or waves.
; mode = normal
# Framerate Default: 60. Accepts only non-negative values.
; framerate = 60
# Sensitivity in %. If you think the bars are to low/response is to little, try
# increasing this value 200 means double height. Accepts only non-negative values.
; sensitivity = 100
# Autosens will attempt to decrease sensitivity if cava peaks. 1 = on, 0 = off
# overshoot allows bars to overshoot (in % of terminal height) without initiating autosens
; autosens = 1
; overshoot = 20
# The number of bars (0-200). 0 (default) sets it to auto (fill up console).
# width of bars and space between bars in number of characters. Default width 3 and space 1.
; bars = 0
bar_width = 1
; bar_spacing = 1
# Options below are bar width and spacing for the graphics modes
win_bar_width = 8
win_bar_spacing = 2
# The window height and width, used only with graphics modes
window_width = 240
window_height = 190
# The window fullscreen toggle
; window_fullscreen = 0
# Enables or disables window borders
window_border = 0
# In X mode, you can enable window transparency, I suggest combining it with no window borders
window_transparency = 1
# In case you have issues with overlapping windows, you can change:
window_keep_below = 1
# this will force the window below any other (aka. keep it in the bottom of the window stack)
# This positions the window on the desired part of the screen,
# which are the following: top_left, top, top_right, left, center, right,
# bottom_left, bottom, bottom_right and none if you don't want automatic positioning
window_alignment = 'bottom_right'
# For added effect we can pad the window if it obscures some other elements
window_x_padding = 24
window_y_padding = 188
# Lower and higher cutoff frequencies for lowest and highest bars
# the bandwith of the visualizer, defaults to 50 - 10000 Hz
# Note: there is a minimum total bandwith of 43Mhz x number of bars.
# Cava will automatically increase the higher cuttoff if a too low band is specified.
; lower_cutoff_freq = 50
; higher_cutoff_freq = 10000
[input]
# method of capturing audio, possible methods are: 'pulse', 'alsa' or 'fifo'.
# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with
#
# All input methods uses the same config variable 'source'
# to define where it should get the audio.
#
# for pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them)
#
# for alsa 'source' will be the capture device. Default: 'hw:Loopback,1'
# for fifo 'source' will be the path to fifo-file. Default: '/tmp/mpd.fifo'
method = pulse
source = 0
; method = alsa
; source = hw:Loopback,1
; method = fifo
; source = /tmp/mpd.fifo
[output]
# ouput method may be ncurses, noncurses, x or raw. noncurses is for systems that does not suport ncurses.
# x is for systems that use the x windowing system and if by any chance you're running wayland or mir
# or trying to get this to work on windows or macOS there is a sdl option
# however performance difference is drastic so beware
# raw is a 16 bit data stream of the bar heights that can be used to send to other applications
# raw defaults to 200 bars, can be adjusted in the bars option above
method = 'x'
# visual styles, may be 'stereo' or 'mono'.
# Stereo mirrors both channels with low frequencies in center.
# Mono averages both channels and outputs left to right lowest to highest frequencies
style = stereo
# raw output target defaults to stdout, a fifo will be created if target does not exist
; raw_target = /dev/stdout
# raw data format, can be binary or ascii
; data_format = binary
# binary bit format, can be '8bit' (0-255) or '16bit' (0-65530)
; bit_format = 16bit
# ascii max value, in ascii mode range will run from 0 to value specified here
; ascii_max_range = 1000
# ascii delimiters, in ascii format each bar and frame is separated by a delimiters.
# use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed))
; bar_delimiter = 59
; frame_delimiter = 10
[color]
# supported colors are: red, green, yellow, magenta, cyan, white, blue, black.
# or defined by hex code '#xxxxxx' (hex code must be within '')
; background = black
foreground = '#88FFFF'
[smoothing]
# multiplier for the integral smoothing calculations. Takes values from 0 - 0.99.
# Higher values means smoother, but less precise. 0 to disable.
; integral = 0.7
# disables or enables the so-called "Monstercat smoothing". Default: 1. Set to 0 to disable.
monstercat = 1
# Set gravity multiplier for "drop off". Higher values means bars will drop faster.
# Accepts only non-negative values. 0.5 means half gravity, 2 means double. Set to 0 to disable "drop off".
; gravity = 1
# In bar height, bars that would have been lower that this will not be drawn.
; ignore = 1
[eq]
# This one is tricky. You can have as much keys as you want.
# remember to uncomment more then one key! More keys = more precision.
# Look at readme.md on github for further explanations and examples.
; 1 = 1 # bass
; 2 = 1
; 3 = 1 # midtone
; 4 = 1
; 5 = 1 # treble
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