Created
March 25, 2023 08:31
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Music Triggers 6.1 Changelog
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- Relocated most of the shaded dependencies for less incompatibilities with other mods | |
- An example channel is now generated if none are present | |
- Empty song folders are now generated for any channel whose song folder does not yet exist | |
- Fixed the mob_targeting parameter always passing | |
- Fixed some blacklist/whitelist issues with the mob trigger causing the MOB special case to not work correctly | |
- Fixed the BOSS special case for the mob trigger not deactivating properly after certain unconventional killing methods are used | |
- Fixed default values for list parameters not being applied | |
- Added a debug option for controlling whether or not music gets paused when the game is not in focus | |
- Fixed redirect parsing so that URLs can contain the = character | |
- Fixed high priority triggers that are part of a trigger combination blocking other triggers when all triggers of the combination are not active | |
- Playable triggers are now always listed in the debug info, even when no valid audio is attached to them | |
- Triggers that are not present on the current version will no longer crash the channels thread | |
- When the channels thread crashes, the issue will now be logged while the channels are frozen but recoverable from a reload | |
- Title cards and image cards now work again | |
- Added Spanish translations (thanks to Huetete#3721) | |
- Added the category name of the current biome to the debug info | |
- [1.12.2] Fixed a crash when the optimizeRegistries override from censoredasm is active | |
- [1.12.2] Fixed a crash from the dimension trigger related to modded dimension ids not existing | |
- [1.12.2] Stopped listing the mixin loading plugin as a separte mod | |
- [1.12.2] Fixed music not getting paused when tabbing out | |
- [1.12.2] Fixed a startup error complaining that a class from a dependency couldnt be read in | |
- [1.12.2, 1.16.5] Updated gradle to 7.6.1 | |
- [1.16.5] Raid bars are now excluded from the BOSS special case of the mob trigger by default | |
- [1.16.5+] Fixed the raid trigger not working due to the identifier parameter not being required | |
- [1.16.5+] Fixed client side classes trying to be loaded on server causing it to crash on dedicated servers | |
- [1.16.5+] The name of the current structure will now trigger a sync when it changes so the debug info isnt seemingly stuck on the last one found | |
- [1.18.2+] Fixed the structure trigger | |
- [Fabric] Decreased the required fabric version to 0.14.14 for better quilt support | |
- GUI Changes: | |
- Default list parameters no longer get written | |
- The default song parameter value 'must_finish = false' no longer gets written | |
- Updated the wiki link in the header for files that get written | |
- The LOG_LEVEL debug parmeter now gets properly applied to the log visualizer screen | |
- The width of buttons that can be cycled is now dependent on the updated text | |
- Implemented the playback screen | |
- Fixed some issues with channel info not getting written | |
- Fixed the scroll bar in the parameters screen getting cut off early sometimes hiding 1 or 2 parameters at the bottom | |
- [1.16.5+] Fixed an issue with multiple parameters being selected when typing in the parameters screen | |
- [1.16.5+] Fixed various issues with the search bar | |
- [1.16.5+] Fixed not being able to interact with some buttons like delete mode |
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