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Code for Political Boundary Simulations
#!/usr/bin/env python3.6
"""
Simulated Annealing and Genetic Algorithm solutions to districting problem.
Notes on implementation:
* I like properties and I use them in a couple spots...
* Use `pip install --user -r requirements.txt` on the requirements file
available in the root of this git repository.
* If by some strange happenstance you only have this file, go to the
following url to get the entire repo.
https://gitlab.com/thedataleek/politicalboundaries
* Test coverage is around 80% which I'm happy with. All the super important
things are tested.
TODO: Multithread
"""
# stdlib imports
import sys # exits and calls
import os # path manipulation
import argparse # argument handling
import math # exponent - faster than numpy for this
import random # built-in random func
import re # dynamically pull out algo names
import queue # used for SCC labelling
# typing
from typing import Union
# third-party imports
import numpy as np # heavy lifting
import matplotlib # visualization
matplotlib.use('agg') # switch backends for compatibility
import matplotlib.pyplot as plt # visualization
import matplotlib.animation as animation # animation
from moviepy import editor # More gif
from tqdm import tqdm # Progress bars are nice
from halo import Halo # Spinner
FIGSIZE = (4, 4) # For asset exporting
OUTDIR = './img'
INITIAL_COLORMAP = plt.get_cmap('bwr')
FILL_COLORMAP = plt.get_cmap('nipy_spectral')
DISTRICT_COLORMAP = plt.get_cmap('tab10')
STICKY_NUM = 100
TARGET_VALUE = 35
def main():
args = get_args()
system = System(args.filename)
if args.numdistricts is None:
args.numdistricts = len(system.matrix[0])
if args.full:
generate_report_assets(system, args.numdistricts, args.precision, True)
simulated_annealing(system, args.numdistricts, args.precision, True, True)
genetic_algorithm(system, args.numdistricts, args.precision, True, True)
elif args.report:
generate_report_assets(system, args.numdistricts, args.precision, args.gif)
elif args.annealing:
simulated_annealing(system, args.numdistricts, args.precision,
args.animate, args.gif)
elif args.genetic:
genetic_algorithm(system, args.numdistricts, args.precision,
args.animate, args.gif)
else:
print('Running in Demo Mode!!!')
print('First we\'ll use Simulated Annealing')
simulated_annealing(system, args.numdistricts, args.precision,
False, False)
print('Now we\'ll try the Genetic Algorithm')
genetic_algorithm(system, args.numdistricts, args.precision,
False, False)
def simulated_annealing(system, numdistricts, precision, animate, makegif):
"""
Perform simulated annealing on our system with a series of progressively
improving solutions.
"""
solution = get_good_start(system, numdistricts)
history = [solution] # Keep track of our history
k = 0.1 # Larger k => more chance of randomly accepting
Tvals = np.linspace(1, 1e-15, precision,
dtype=np.float128)
cval = solution.value
iterations_since_increase = 0
print(f'Running Simulated Annealing with k={k:0.03f}, alpha={1.0 / precision:0.05f}')
print(f'num_iterations={len(Tvals)}')
for i, T in tqdm(enumerate(Tvals), total=len(Tvals)):
new_solution = solution.copy() # copy our current solution
new_solution.mutate() # Mutate the copy
dv = new_solution.value - cval # Look at delta of values
# If it's better, or random chance, we accept it
if dv > 0 or random.random() < math.exp(dv / (k * T)):
solution = new_solution
cval = solution.value
history.append(new_solution)
if dv > 0:
iterations_since_increase = 0
else:
iterations_since_increase += 1
if ((iterations_since_increase > STICKY_NUM) and
(cval >= TARGET_VALUE)):
print('Hit a ceiling, aborting algorithm.')
break
solution.count = len(Tvals)
solution.algo = 'Simulated Annealing'
print(solution)
print(solution.summary())
plt.figure(figsize=FIGSIZE)
plt.plot(np.arange(len(history)),
[s.value for s in history])
plt.title('Simulated Annealing Convergence')
plt.xlabel('Iteration Count')
plt.ylabel('Value')
plt.savefig(os.path.join(OUTDIR, 'simulated_annealing_values.png'))
if animate:
animate_history(system.filename, system.matrix,
history, solution.numdistricts,
makegif)
def get_good_start(system, numdistricts):
"""
Basically, instead of starting with a really bad initial solution for
simulated annealing sometimes we can rig it to start with a decent one...
"""
print('Acquiring a good initial solution')
solution = Solution(system, numdistricts)
solution.generate_random_solution() # start with random solution
for i in tqdm(range(500)):
new_solution = Solution(system, numdistricts)
new_solution.generate_random_solution()
if new_solution.value > solution.value:
solution = new_solution
print(f'Starting with Solution[{solution.value}]')
return solution
def genetic_algorithm(system, numdistricts, precision, animate, makegif):
"""
Use a genetic algorithm to find a good solution to our district problem
"""
def get_top_3(solutions):
solutions.sort(key=lambda s: -s.value)
return solutions[:3]
# Start with random initial solution space (3)
solutions = [Solution(system, numdistricts) for _ in range(100)]
for s in solutions:
s.generate_random_solution() # Initialize our solutions
solutions = get_top_3(solutions)
top_history = [] # Keep history of our top solution from each "frame"
iterations_since_increase = 0
value_history = []
iteration_num = 0
with Halo(text='Running Algorithm', spinner='dots') as spinner:
while True:
new_solutions = []
for _ in range(10): # Create 10 children per frame
s1, s2 = np.random.choice(solutions, size=2)
# Randomly combine two parents
combined = s1.combine(s2)
# Mutate as well
combined.mutate()
new_solutions.append(combined)
# Combine everything, giving 13 total solutions
full_solutions = new_solutions + solutions
# Keep the top 3 for next generation
solutions = sorted([(s, s.value) for s in full_solutions],
key=lambda tup: -tup[1])
value_history += [(iteration_num, s[1]) for s in solutions]
solutions = [_[0] for _ in solutions[:3]]
# Only record top from generation, and only if it's changed
if len(top_history) == 0 or solutions[0] != top_history[-1]:
top_history.append(solutions[0])
spinner.text = f'Current Generation Top Solution: {str(solutions[0].value)}'
iterations_since_increase = 0
else:
iterations_since_increase += 1
if ((iterations_since_increase > STICKY_NUM) and
(top_history[-1].value >= TARGET_VALUE)):
print('Hit a ceiling, aborting algorithm.')
break
iteration_num += 1
solution = top_history[-1]
solution.count = precision
solution.algo = 'Genetic Algorithm'
print(solution)
print(solution.summary())
value_history = np.array(value_history)
plt.figure(figsize=FIGSIZE)
plt.scatter(value_history[:, 0], value_history[:, 1], alpha=0.2, s=10)
plt.title('Genetic Algorithm Convergence')
plt.xlabel('Iteration Count')
plt.ylabel('Value')
plt.savefig(os.path.join(OUTDIR, 'genetic_algorithm_values.png'))
if animate:
animate_history(system.filename, system.matrix,
top_history, solution.numdistricts,
makegif)
def generate_report_assets(system, numdistricts, precision, makegif):
"""
Responsible for generating all plots and animations specific to the writeup.
In order this includes the following.
1. Basic initial voting areas
2. Random solution progression
3. Mutation demonstration
4. Genetic algorithm combination demonstration
"""
# First just plot initial map
plt.figure(figsize=FIGSIZE)
plt.imshow(system.matrix, interpolation='nearest',
cmap=INITIAL_COLORMAP)
plt.axis('off')
plt.title(system.filename)
plt.savefig(os.path.join(OUTDIR, system.filename.split('.')[0] + '_initial.png'))
# Now generate random solution
solution = Solution(system, numdistricts)
solution_history = solution.generate_random_solution(history=True)
animate_history(system.filename, system.matrix,
solution_history, solution.numdistricts, makegif,
algo_name='generate_random',
cmap=FILL_COLORMAP)
# Now show mutation
backup = solution.copy()
fig, axarr = plt.subplots(1, 3, figsize=FIGSIZE)
axarr[0].imshow(solution.full_mask, interpolation='nearest',
cmap=DISTRICT_COLORMAP)
axarr[0].axis('off')
axarr[0].set_title('Initial')
solution.mutate()
axarr[1].imshow(solution.full_mask, interpolation='nearest',
cmap=DISTRICT_COLORMAP)
axarr[1].axis('off')
axarr[1].set_title('Mutant')
axarr[2].imshow(np.abs(backup.full_mask - solution.full_mask),
interpolation='nearest',
cmap=FILL_COLORMAP)
axarr[2].axis('off')
axarr[2].set_title('Difference')
plt.savefig(os.path.join(OUTDIR, 'mutation.png'))
# Now show combination
solution.full_mask[:] = 0
solution.generate_random_solution()
fig, axarr = plt.subplots(2, 2, figsize=FIGSIZE)
axarr[0, 0].imshow(backup.full_mask, interpolation='nearest',
cmap=FILL_COLORMAP,
vmin=0,
vmax=solution.numdistricts)
axarr[0, 0].axis('off')
axarr[0, 0].set_title('Parent 1')
axarr[0, 1].imshow(solution.full_mask, interpolation='nearest',
cmap=FILL_COLORMAP,
vmin=0,
vmax=solution.numdistricts)
axarr[0, 1].axis('off')
axarr[0, 1].set_title('Parent 2')
child, history = backup.combine(solution, keep_history=True)
axarr[1, 1].imshow(child.full_mask, interpolation='nearest',
cmap=FILL_COLORMAP,
vmin=0,
vmax=solution.numdistricts)
axarr[1, 1].axis('off')
axarr[1, 1].set_title('Child')
sol = axarr[1, 0].imshow(history[0].full_mask, interpolation='nearest',
cmap=FILL_COLORMAP,
vmin=0,
vmax=child.numdistricts)
axarr[1, 0].axis('off')
axarr[1, 0].set_title('Step by Step')
def update(i):
sol.set_data(history[i].full_mask)
return sol,
ani = animation.FuncAnimation(fig, update, len(history),
interval=500, blit=True)
filename = 'combine'
ani.save(os.path.join(OUTDIR, filename + '.mp4'))
editor.VideoFileClip(os.path.join(OUTDIR, filename + '.mp4'))\
.write_gif(os.path.join(OUTDIR, filename + '.gif'))
# Now show the difference in k for simulated annealing
plt.figure(figsize=(6, 6))
Tvals = np.arange(1, 1e-12, -1.0 / precision)
dv = -1
determine_k = lambda T, k: np.exp(dv / (k * T))
for k in np.linspace(0.01, 1, 100):
plt.plot(Tvals[::-1], determine_k(Tvals, k))
plt.xlabel('Algorithm Iteration')
plt.ylabel('Chance of Accepting')
plt.title(r'Effect of Differing $k$')
plt.savefig(os.path.join(OUTDIR, 'kvals.png'))
def animate_history(filename, systemdata, history, numdistricts, makegif, algo_name=None, cmap=None):
"""
Take our given solution history, and animate it using matplotlib.animate.
Save to gif if asked.
"""
print('Saving Animation')
fig, axarr = plt.subplots(1, 2, figsize=FIGSIZE)
# Plot our "field"
systemplot = axarr[0].imshow(systemdata, interpolation='nearest',
cmap=INITIAL_COLORMAP)
axarr[0].axis('off')
# Plot our first solution
sol = axarr[1].imshow(history[0].full_mask, interpolation='nearest',
cmap=cmap or DISTRICT_COLORMAP,
vmin=0,
vmax=numdistricts)
axarr[1].set_title(f'value {history[0].value:0.03f}')
axarr[1].axis('off')
def update_plot(i, N):
"""Animation loop"""
sol.set_data(history[i].full_mask)
axarr[1].set_title(f'value {history[i].value:0.03f}')
plt.suptitle(f'Solution {i}')
return sol,
interval = 100 # milliseconds
ani = animation.FuncAnimation(
fig,
update_plot,
len(history),
fargs=(len(history) - 1,),
interval=interval,
blit=True
)
if not algo_name:
algo_name = re.sub(' ', '_', history[-1].algo.lower())
filename = f'{algo_name}_solution_{filename.split(".")[0]}'
ani.save(os.path.join(OUTDIR, filename + '.mp4'))
if makegif:
editor.VideoFileClip(os.path.join(OUTDIR, filename + '.mp4'))\
.write_gif(os.path.join(OUTDIR, filename + '.gif'))
# Save final solution as separate image
if history[-1].algo is not None:
plt.figure(figsize=FIGSIZE)
plt.imshow(history[-1].full_mask, interpolation='nearest',
cmap=DISTRICT_COLORMAP,
vmin=0,
vmax=numdistricts)
plt.title(history[-1].algo + ' Final Solution')
plt.axis('off')
plt.savefig(os.path.join(OUTDIR, filename + '.png'))
class Solution(object):
"""This is our unique solution class"""
def __init__(self, system, numdistricts):
self.system = system
self.numdistricts = numdistricts
if numdistricts is None: # If user doesn't specify
self.numdistricts = system.width
# Our solution is simply a numpy array
self.full_mask = np.zeros((system.height, system.width))
self.algo = None
self.count = 0
def __getitem__(self, key):
"""Allows us to easily index each district and get a Mask back"""
if key < 1 or key > self.numdistricts:
raise KeyError('District does not exist!')
else:
new_mask = Mask() # initialize new empty mask
# Set mask from district
new_mask.parse_list(self.get_solution(key))
return new_mask
def __str__(self):
"""String version is just the string version of numpy array"""
return str(self.full_mask)
def __eq__(self, other):
return (self.full_mask == other.full_mask).all()
def __ne__(self, other):
return not (self == other)
def summary(self):
"""This is literally only here for the grading..."""
sep = (40 * '-') + '\n'
summary_string = ''
summary_string += sep
summary_string += f'Score: {self.value}\n'
summary_string += sep
total_size, percents = self.system.stats
summary_string += f'Total Population Size: {total_size}\n'
summary_string += sep
summary_string += 'Party Division in Population\n'
for k, v in percents.items():
summary_string += f'{k}: {v:05f}\n'
summary_string += sep
majorities = {k:0 for k in self.system.names.keys()}
locations = []
for i in range(1, self.numdistricts + 1):
majorities[self.system._name_arr[self.majority(i)]] += 1
locations.append(self[i].location)
summary_string += 'Number of Districts with Majority by Party\n'
for k, v in majorities.items():
summary_string += f'{k}: {v}\n'
summary_string += sep
summary_string += 'District Locations (zero-indexed, [y, x])\n'
for i, loc in enumerate(locations):
loc_string = ','.join(str(tup) for tup in loc)
summary_string += f'District {i + 1}:{loc_string}\n'
summary_string += sep
summary_string += f'Algorithm: {self.algo}\n'
summary_string += sep
summary_string += f'Valid Solution States Explored: {self.count}\n'
summary_string += sep
return summary_string[:-1]
def majority(self, i):
"""
Tell us who has majority in the specified district
"""
district = self.system.matrix[self[i].mask.astype(bool)]
if district.sum() > (len(district) / 2.0):
return 1
else:
return 0
def copy(self):
"""
So... Numpy uses memory instances of arrays, meaning you need to tell it
to actually copy the damn thing otherwise messing with the first will
mess with all of its successors
This was a bad bug...
"""
new_sol = Solution(self.system, self.numdistricts)
new_sol.full_mask = np.copy(self.full_mask)
return new_sol
def show(self, save=False, name='out.png'):
"""Debug function for individual plotting. Deprecated."""
fig, axarr = plt.subplots(1, 2, figsize=FIGSIZE)
axarr[0].imshow(self.system.matrix, interpolation='nearest')
axarr[1].imshow(self.full_mask, interpolation='nearest')
axarr[1].set_title(f'Value: {self.value}')
axarr[0].axis('off')
axarr[1].axis('off')
if save:
plt.savefig(os.path.join(OUTDIR, name))
else:
plt.show()
@property
def is_valid(self):
"""
A valid solution is one that covers everything. So we do two things
here, first of which is to make sure that no element in the mask is
zero, and second check that each district is valid.
"""
if (self.full_mask == 0).any():
return False
for i in range(1, self.numdistricts + 1):
if not self[i].is_valid:
return False
return True
@property
def majorities(self):
"""
Tell us the number of districts with majority in each party
"""
majorities = {k:0 for k in self.system.names.keys()}
for i in range(1, self.numdistricts + 1):
majorities[self.system._name_arr[self.majority(i)]] += 1
return majorities
@property
def value(self):
"""
This is our fitness function.
Here's what we're doing here
1. Make sure we have valid solution
2. Make sure that the population distribution matches the district
distribution within 10%
3. The value of a solution is just the sum of our district solutions
4. Each district has value equal to the absolute value difference
between party population sizes. For instance, a district with [R, D, D]
has value 2.
5. We also look for the optimal district size which is just
(width*height/numdistricts), and subtract 1 for every point off we are
from "optimal"
6. Lastly we say that independent voters are a fixed effect in "rogue"
districts, so every district with a rogue voter counts as 0.1 towards
the total. This can be seen as just the sum for the following district
[R, D, D]
sum([-0.9, 1, 1]) = 2.1
"""
value = 0
if not self.is_valid: # if we don't have a valid solution, return 0
return 0
# Make sure the number of districts tries to match population
# distribution within 10%
size, stats = self.system.stats
for k, v in self.majorities.items():
if np.abs((float(v) / self.numdistricts) - stats[k]) >= 0.1:
return 0
district_size = int(self.width * self.height / self.numdistricts)
# Sum up values of each district
for i in range(1, self.numdistricts + 1):
values = self.system.matrix[self[i].mask.astype(bool)]
if len(values) == 0:
value = 0
return value
else:
# District value is simply abs(num_red - num_blue)
subvalue = np.abs(len(values[values == 0]) - len(values[values == 1]))
size_bonus = 0.25 * np.abs(len(values) - district_size)
if subvalue < len(values):
# For any non-uniform values, add 10% their value to account
# for independent voter turnout
subvalue += (len(values) - subvalue) * 0.1
value += subvalue
value -= size_bonus
# Minimize neighbors (same as minimizing edge length)
value += -0.1 * len(self.get_district_neighbors(i))
return value
def get_solution(self, i):
"""
Return array just showing district
If our full_mask looks like this
[[1, 1, 2],
[1, 2, 3],
[2, 2, 3]]
This function returns the following when i=2
[[0, 0, 1],
[0, 1, 0],
[1, 1, 0]]
"""
return (self.full_mask == i).astype(int)
def get_random_openspot(self, value):
"""
Return a random location where our full mask is equal to value
If our full_mask is
[[1, 1, 2],
[1, 2, 3],
[2, 2, 3]]
self.get_random_openspot(1) could return any of
[[0, 0], [0, 1], [1, 0]]
"""
openspots = np.where(self.full_mask == value)
if len(openspots[0]) == 1:
choice = 0
elif len(openspots[0]) == 0:
return None, None # if no spots exist, return None
else:
choice = np.random.randint(0, len(openspots[0]) - 1)
y = openspots[0][choice]
x = openspots[1][choice]
return y, x
def get_full_openspots(self, value):
"""
Instead of just returning one random openspot, return all of them.
If our full_mask is
[[1, 1, 2],
[1, 2, 3],
[2, 2, 3]]
self.get_full_openspots(1) will return (not necessarily sorted)
[[0, 0], [0, 1], [1, 0]]
"""
openspots = np.where(self.full_mask == value)
spots = []
for i in range(len(openspots[0])):
spots.append((openspots[0][i], openspots[1][i]))
return spots
def get_neighbors(self, y, x):
"""
Get all neighbors of a point that fall within boundary
If our full_mask is
[[1, 1, 2],
[1, 2, 3],
[2, 2, 3]]
self.get_neighbors(0, 1) will return (not necessarily sorted)
[[0, 0], [1, 0], [1, 1], [1, 2], [0, 2]]
"""
neighbors = [(y + yi, x + xi)
for xi in range(-1, 2)
for yi in range(-1, 2)
if (0 <= y + yi < self.system.height) and
(0 <= x + xi < self.system.width) and
not (xi == 0 and yi == 0)]
return neighbors
def get_district_neighbors(self, i):
"""
Get all points on the edge of a district
If our full_mask is
[[1, 1, 2],
[1, 2, 3],
[2, 2, 3]]
self.get_district_neighbors(1) will return (not necessarily sorted)
[[2, 0], [2, 1], [1, 1], [1, 2], [0, 2]]
"""
y, x = self.get_random_openspot(i)
q = queue.Queue()
q.put((y, x))
edges = []
labels = np.zeros(self.full_mask.shape)
labels[y, x] = 1
while not q.empty():
y, x = q.get()
if self.full_mask[y, x] == i:
for yi, xi in self.get_neighbors(y, x):
if labels[yi, xi] == 0:
q.put((yi, xi))
labels[yi, xi] = 1
else:
edges.append((y, x))
return edges
def get_filtered_district_neighbors(self, i, filter_list):
"""
Simply a handy filter on get_district_neighbors. Only includes values
that fall into the filter list
If our full_mask is
[[1, 1, 2],
[1, 2, 3],
[2, 2, 3]]
self.get_filtered_district_neighbors(1, [2]) will return (not necessarily
sorted)
[[2, 0], [2, 1], [1, 1], [0, 2]]
"""
return [(y, x) for y, x in self.get_district_neighbors(i)
if self.full_mask[y, x] in filter_list]
def fill(self, keep_history=False):
districts = list(range(1, self.numdistricts + 1))
history = []
while (self.full_mask == 0).any():
try:
i = districts[random.randint(0, len(districts) - 1)]
except ValueError:
# So here's a neat bug... Sometimes if there's a zero in the
# corner, get filtered won't find it. So this code is here to
# forcibly fix this problem.
for j in range(1, self.numdistricts):
if len(self.get_filtered_district_neighbors(j, [0])) != 0:
districts = [j]
i = j
break
neighbors = self.get_filtered_district_neighbors(i, [0])
if len(neighbors) == 0:
districts.remove(i)
else:
y, x = neighbors[random.randint(0, len(neighbors) - 1)]
self.full_mask[y, x] = i
if keep_history:
history.append(self.copy())
return history
def generate_random_solution(self, history=False):
"""
Generate a random solution by picking spawn points and filling around
them.
Solutions are not guaranteed to be equal in size, as if one gets boxed
off it will stay small...
"""
solution_history = [self.copy()]
for i in range(1, self.numdistricts + 1):
y, x = self.get_random_openspot(0)
self.full_mask[y, x] = i
if history:
solution_history.append(self.copy())
solution_history += self.fill(keep_history=history)
if history:
return solution_history
def mutate(self):
"""
Pick a random district, find a random neighbor, and if the other
district is at least size 2, replace the point with our district
"""
i = np.random.randint(1, self.numdistricts)
y, x = self.get_random_openspot(i)
if y is None:
raise IndexError('No open spots? Something is real bad')
traversed = set()
q = queue.Queue()
q.put((y, x))
while not q.empty():
y, x = q.get()
if (y, x) not in traversed:
traversed.add((y, x))
if (self.full_mask[y, x] != i and
self[self.full_mask[y, x]].size > 1):
old_value = self.full_mask[y, x]
self.full_mask[y, x] = i
if not self.is_valid: # make sure new mutation is valid
# If not, reset and start over
self.full_mask[y, x] = old_value
else:
break
for ii, jj in self.get_neighbors(y, x):
q.put((ii, jj))
def combine(self, other_solution, keep_history=False):
"""
Look at both solutions, alternate between them randomly, and try to
basically inject one side at a time. Afterwards fill the gaps in with
fill()
"""
new_solution = Solution(self.system, self.numdistricts)
# Randomly order parents to choose from
pick_order = [self, other_solution]
random.shuffle(pick_order)
# Randomly order districts to choose from
districts = list(range(1, self.numdistricts + 1))
random.shuffle(districts)
cursor = 0 # alternates between parents
history = [new_solution.copy()]
# place districts
for i in districts:
parent_locations = pick_order[cursor][i].location
open_locations = new_solution.get_full_openspots(0)
district = Mask()
# We make every child valid
district.parse_locations(self.height, self.width,
[(y, x) for y, x in parent_locations
if ((y, x) in open_locations)])
district.make_valid()
for y, x in district.location:
new_solution.full_mask[y, x] = i
cursor ^= 1
if keep_history:
history.append(new_solution.copy())
# Fill
for i in range(1, self.numdistricts + 1):
y, x = new_solution.get_random_openspot(i)
if y is None:
y, x = new_solution.get_random_openspot(0)
new_solution.full_mask[y, x] = i
if keep_history:
history.append(new_solution.copy())
history += new_solution.fill(keep_history=True)
if random.random() < 0.1:
new_solution.mutate()
history.append(new_solution.copy())
if keep_history:
return new_solution, history
return new_solution
@property
def height(self):
return self.full_mask.shape[0]
@property
def width(self):
return self.full_mask.shape[1]
class System(object):
"""
Solely for reading in the file and keeping track of where things are
"""
def __init__(self, filename):
self.filename = filename
self.matrix = None
self.names = dict()
self.num_names = 0
self._read_file()
def __getitem__(self, key):
"""
Again, lets us access with self[i], and just return every index where
our matrix is equal to 'D' or 'R'
"""
if key not in list(self.names.keys()):
raise KeyError(f'{key} does not exist')
raw_spots = np.where(self.matrix == self.names[key])
spots = []
for i in range(len(raw_spots[0])):
spots.append([raw_spots[0][i], raw_spots[1][i]])
return spots
@property
def width(self):
"""Just the width of the system"""
return self.matrix.shape[1]
@property
def height(self):
"""Just the height of the system"""
return self.matrix.shape[0]
@property
def _name_arr(self):
"""Internal use, in order list of names ['D', 'R'] probably"""
return [_[0] for _ in
sorted(self.names.items(),
key=lambda tup: tup[1])]
@property
def stats(self):
"""For grading, returns size of system, percent of each party"""
size = self.width * self.height
percents = {}
for k in self.names.keys():
percents[k] = len(self[k]) / float(size)
return size, percents
def _read_file(self):
"""
We read in the file here. The input file needs to be of a very specific
format, where there are m rows and n columns, with fields separated by a
space.
D R D R D R R R
D D R D R R R R
D D D R R R R R
D D R R R R D R
R R D D D R R R
R D D D D D R R
R R R D D D D D
D D D D D D R D
"""
width = 0
height = 0
system = []
with open(self.filename, 'r') as fileobj:
i = 0
for line in [re.sub('\n', '', _) for _ in fileobj.readlines()]:
items = line.split(' ')
system.append(items)
width = len(items)
i += 1
height = i
self.matrix = np.zeros((height, width))
for i in range(height):
for j in range(width):
try:
num = self.names[system[i][j]]
except KeyError:
self.names[system[i][j]] = self.num_names
self.num_names += 1
self.matrix[i, j] = self.names[system[i][j]]
def empty_state(self):
"""Return an empty version of the system. Deprecated."""
return np.zeros(self.matrix.shape)
class Mask(object):
"""
This is the class that tracks each solution
Solutions are easy, as they're in the form of a bitmask
"""
def __init__(self, height=0, width=0):
self.mask = np.zeros((height, width))
self.width, self.height = width, height
def __str__(self):
"""Numpy string version of array"""
return str(self.mask)
def __eq__(self, other: Union['Mask', np.ndarray]):
"""Tells us if two masks are the same. Used in test code"""
if isinstance(other, Mask):
return np.array_equal(self.mask, other.mask)
elif isinstance(other, np.ndarray):
return np.array_equal(self.mask, other)
else:
raise ValueError('Invalid Types Supplied')
@property
def size(self):
"""Number of elements in mask"""
return self.mask.sum()
def parse_list(self, listvals):
"""given some entry list, set our mask to be those vals"""
self.mask = np.array(listvals)
self.height, self.width = self.mask.shape
def parse_locations(self, height, width, locations):
self.mask = np.zeros((height, width))
self.height = height
self.width = width
for y, x in locations:
self.mask[y, x] = 1
def make_valid(self):
"""
Makes the mask valid, remains the same if already valid
Keeps a random connected component
"""
if not self.is_valid:
curlab, labels = self.get_labels()
num_components = labels.max()
keep = random.randint(1, num_components)
spots = np.where(labels != keep)
for i in range(len(spots[0])):
y, x = spots[0][i], spots[1][i]
self.mask[y, x] = 0
assert self.is_valid # CAUSE IM SCRED
@property
def location(self):
"""
List of locations where mask == 1, returns (y, x) pairs
"""
raw_spots = np.where(self.mask == 1)
spots = []
for i in range(len(raw_spots[0])):
spots.append((raw_spots[0][i], raw_spots[1][i]))
return spots
def get_labels(self):
"""
Valid masks have a single connected component.
https://en.wikipedia.org/wiki/Connected-component_labeling
This is what inspired much of the other code, this pattern is repeated
throughout the code.
"""
curlab = 1
labels = np.zeros(self.mask.shape)
q = queue.Queue()
def unlabelled(i, j):
return ((self.mask[i, j] == 1) and (labels[i, j] == 0))
for i in range(self.height):
for j in range(self.width):
if unlabelled(i, j):
labels[i, j] = curlab
q.put((i, j))
while not q.empty():
y0, x0 = q.get()
neighbors = [(y0 + y, x0 + x)
for x in range(-1, 2)
for y in range(-1, 2)
if (0 <= y0 + y < self.height) and
(0 <= x0 + x < self.width) and
not (x == 0 and y == 0)]
for ii, jj in neighbors:
if unlabelled(ii, jj):
labels[ii, jj] = curlab
q.put((ii, jj))
curlab += 1
return curlab, labels
@property
def is_valid(self):
curlab, _ = self.get_labels()
if curlab > 2:
return False
else:
return True
def get_args():
"""Get our arguments"""
parser = argparse.ArgumentParser()
parser.add_argument('filename', metavar='F', type=str, nargs=1,
help='File to load')
parser.add_argument('-a', '--annealing', action='store_true',
default=False,
help='Use Simulated Annealing Algorithm?')
parser.add_argument('-g', '--genetic', action='store_true',
default=False,
help='Use Genetic Algorithm?')
parser.add_argument('-n', '--numdistricts', type=int, default=None,
help=('Number of districts to form. Defaults to the '
'width of the system'))
parser.add_argument('-z', '--animate', action='store_true', default=False,
help='Animate algorithms?')
parser.add_argument('-p', '--precision', type=int, default=10000,
help=('Tweak precision, lower is less. '
'In a nutshell, how many loops to run.'))
parser.add_argument('-r', '--report', action='store_true', default=False,
help='Generate all assets for the report')
parser.add_argument('-j', '--gif', action='store_true', default=False,
help='Generate gif versions of animations?')
parser.add_argument('-F', '--full', action='store_true', default=False,
help='Generate everything. Report assets, SA, and GA.')
args = parser.parse_args()
args.filename = args.filename[0] # We only allow 1 file at a time.
return args
if __name__ == '__main__':
sys.exit(main())
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