Created
July 31, 2019 23:14
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Growtopia RAM address/offset collection
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Format: tab-delimited list of (name, offsets[]). | |
First offset is relative to main module's base address. | |
Some values are written as just a single offset from another one. | |
Name list: | |
pX Player's X coordinate (float), in pixels, relative to left edge of the world. | |
pY Player's Y coordinate (float), in pixels, relative to top edge of the world. | |
pD Player's direction (byte); 0 for right, 1 for left. | |
FG Foreground block located at [0,0] (int16). | |
BG Background block located at [0,0] (int16). | |
bX Offset of block [1,0] from [0,0]. | |
bY Offset of block [0,1] from [0,0]. | |
2.995 | |
===== | |
pX 0x40E730 0xB10 0x188 0x8 | |
pY 0x40E730 0xB10 0x188 0xC | |
pD 0x40E730 0xB10 0x188 0x131 | |
FG 0x40E730 0xB10 0x130 0x28 0x4 | |
BG 0x40E730 0xB10 0x130 0x28 0x6 | |
bX 0x80 | |
bY 0x3200 | |
2.994 | |
===== | |
pX 0x40A730 0xB10 0x180 0x8 | |
pY 0x40A730 0xB10 0x180 0xC | |
pD 0x40A730 0xB10 0x180 0x131 | |
FG 0x40A730 0xB10 0x130 0x8 0x28 0x4 | |
BG 0x40A730 0xB10 0x130 0x8 0x28 0x6 | |
bX 0x80 | |
bY 0x3200 |
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