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@TheMaverickProgrammer
Created May 7, 2018 20:42
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# File "Player.anims" generated 5/13/2018 @ 3:30pm
# Origin is relative to the rectangle defined by {x, y, x+w, y+h}
animation name="PLAYER_IDLE"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
animation name="PLAYER_MOVING"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
frame duration="0.01" x="0" y="0" w="36" h="80" originx="54" originy="12"
frame duration="0.01" x="0" y="0" w="36" h="20" originx="4" originy="0"
animation name="PLAYER_HIT" width="39" height="58"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="2" originy="-4"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
animation state="PLAYER_SHOOTING" width="75" height="58"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="54" originy="0"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
frame duration="0.01" x="0" y="0" w="36" h="60" originx="12" originy="0"
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