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iOS repl.it - Structures Challenge Solution
// Define a struct
struct User {
var name: String
var email: String?
var followers: Int
var isActive: Bool
func logStatus() {
if (isActive) {
print("\(name) is working hard")
} else {
print("\(name) has left earth")
}
}
}
// Initialise the struct
var branson = User(name: "Richard", email: nil, followers: 0, isActive: false)
branson.logStatus()
// Diagnostic code - do not change this code
print("\nDiagnostic code (i.e., Challenge Hint):")
var musk = User(name: "Elon", email: "elon@tesla.com", followers: 2001, isActive: true)
musk.logStatus()
print("Contacting \(musk.name) on \(musk.email!) ...")
print("\(musk.name) has \(musk.followers) followers")
// sometime later
musk.isActive = false
musk.logStatus()
@SonnyMorales
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SonnyMorales commented Dec 10, 2020

//CAN ANYONE CHECK MY CODE PLEASE, I WOULD REALLY APPRECIATE..

import UIKit

struct userInfo {

let name: String
var email: String
var followers: Int
var IsActive: String

init(name: String, email: String, followers: Int, IsActive: String) {
    self.name = name
    self.email = email
    self.followers = followers
    self.IsActive = IsActive
}

func logStatus () {
    if IsActive == "Active" {
    print("\(name) is working Hard.")
        
    }
        else {
            
            print("\(name) has left earth")
        }
}

}

var user = userInfo(name: "Richard", email: "elon@tesla.com", followers: 0, IsActive: "InActive")
user.logStatus()

var user2 = userInfo(name: "Elon", email: "elon@tesla.com", followers: 2001, IsActive: "Active")
user2.logStatus()
print("Contacting (user2.name) on (user2.email)")
print("(user2.name) has (user2.followers) followers")

user2.IsActive.append("InActive")
user2.logStatus()

You are setting the data type from: isActive to String, when in fact you have to set it to Bool (True/False).
Also, in the logStatus function, you are literally comparing the isActive to "Active".

Here you should not put literally the String "Active"
Try correcting it as follows

if isActive {
print("(name) is working Hard.")
}else{
print("(name) has left earth")
}

And sets the Email data type to an optional string:

ie.
var email : String?

@Dimanikin
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func exercise() {

// Define the User struct here
struct User {
    let name: String
    let email: String?
    let followers: Int
    var isActive: Bool

    func logStatus() {
        if isActive {
            print("\(name) is working hard!")
        } else {
            print("\(name) has left earth")
        }
    }
}

// Initialise a User struct here
let richard = User(name: "Richard", email: nil, followers: 0, isActive: false)

richard.logStatus()

// Diagnostic code - do not change this code
print("\nDiagnostic code (i.e., Challenge Hint):")
var musk = User(name: "Elon", email: "elon@tesla.com", followers: 2001, isActive: true)
musk.logStatus()
print("Contacting \(musk.name) on \(musk.email!) ...")
print("\(musk.name) has \(musk.followers) followers")
// sometime later
musk.isActive = false
musk.logStatus()

}

@Dimanikin
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Hi! I thought she said that we "must" first initialize the struct, but I see that the answer provided worked without it. Can someone explain in what cases the initializers must really be used? I feel like by creating the var Richard with all its parameters is initializing the struct at the time of creating it. Thanks!

For structs, an initializer is created automatically (by default). And for classes, you always need to create an initializer manually.

@Dimanikin
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The answer here doesn't correspond with instructions from Angela. It's missing initializers.

My solution failed. I think the problematic part is the function part but I can't figure out why it isn't working. Can anyone understand what is wrong with my solution code?

// TODO: Define the struct

struct User {
let name: String
var email: String?
var followers: Int
var isActive : bool

// TODO: Initialise the struct

init(name:String, email: String?, followers: Int, isActive: bool) {
self.name = name
self.email = email
self.followers = followers
self.isActive = isActive
}

func logStatus() {
if isActive.bool.true
{print("(name) is working hard")}
else { print("(name) has left earth")
}
}
}

var musk = User(name:"Richard", followers: 0, isActive: false)

print(musk.logStatus)

First: For structs, an initializer is created automatically (by default). And for classes, you always need to create an initializer manually.

second, that you have a boolean with a lowercase letter.

Third, the If Condition checks the value for truth. You can just write

If isActive {
print("lalala")
}

@HasanYazbeck
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struct User {
var name: String
var email : String?
var followers : Int
var isActive: Bool

 // Should mutate the method logStatus to use the same initiated struct
  mutating func logStatus()
  {
    if(isActive)
    {
      print("\(name) is working hard")
    }else
    {
     print("\(name) has left earth")
    }
  }
}

// Initialise a User struct here
var hasan = User(name: "Hasan" , email:"hasan@gmail.com" , followers: 40 , isActive: true)
hasan.logStatus()

@bnbrwd
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bnbrwd commented Nov 13, 2021

this is my solution

func exercise() {

// Define the User struct here

struct User{
var name : String
var email : String?
var followers : Int
var isActive : Bool

    init(name: String, email: String?, followers: Int, isActive: Bool){
        self.name = name
        self.email = email
        self.followers = followers
        self.isActive = isActive
    }
    
    func logStatus(){
        if (isActive) {
            print("\(name) is working hard")
        }else{
            print("\(name) has left earth")
        }
        
    }
}

// Initialise a User struct here

    let userObj = User(name: "Richard", email: nil, followers: 0, isActive: false)
    userObj.logStatus()



// Diagnostic code - do not change this code
print("\nDiagnostic code (i.e., Challenge Hint):")
var musk = User(name: "Elon", email: "elon@tesla.com", followers: 2001, isActive: true)
musk.logStatus()
print("Contacting \(musk.name) on \(musk.email!) ...")
print("\(musk.name) has \(musk.followers) followers")
// sometime later
// musk.name = "Richard"
musk.isActive = false
musk.logStatus()

}

@DozeStrawberry
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func exercise() {

// Define the User struct here
struct User{
    var name: String
    var email: String?
    var followers: Int
    var isActive: Bool
    
    init(name: String, email: String?, followers: Int, isActive: Bool){
        self.name = name
        self.email = email
        self.followers = followers
        self.isActive = isActive
    }
    
    func logStatus(){
        if isActive == true{
            print("\(name) is working hard")
        }else{
            print("\(name) has left earth")
        }
    }
}

// Initialise a User struct here
let message = User(name: "Sun", email: "Hiyou@gmail.con", followers: 150, isActive: false)
message.logStatus()


// Diagnostic code - do not change this code
print("\nDiagnostic code (i.e., Challenge Hint):")
var musk = User(name: "Elon", email: "elon@tesla.com", followers: 2001, isActive: true)
musk.logStatus()
print("Contacting \(musk.name) on \(musk.email!) ...")
print("\(musk.name) has \(musk.followers) followers")
// sometime later
musk.isActive = false
musk.logStatus()

}

exercise()

@Stapa1
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Stapa1 commented Jun 14, 2022

func exercise() {

// Define the User struct here
struct User{
    let name: String
    let email: String?
    var followers: Int
    var isActive: Bool

func logStatus(){
if (isActive == true) {
print("(name) is working hard")
}else{
print("(name) has left earth")
}
}

}

// Initialise a User struct here
var Richard = User(name: "Richard", email: "Richard@yahoo,com", followers: 0, isActive: false)

Richard.logStatus()

// Diagnostic code - do not change this code
print("\nDiagnostic code (i.e., Challenge Hint):")
var musk = User(name: "Elon", email: "elon@tesla.com", followers: 2001, isActive: true)
musk.logStatus()
print("Contacting \(musk.name) on \(musk.email!) ...")
print("\(musk.name) has \(musk.followers) followers")
// sometime later
musk.isActive = false
musk.logStatus()

}

@NavakanthMesala
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func exercise() {

// Define the User struct here
struct User {
    
   var name: String 
   var email: String? 
   var followers: Int 
   var isActive: Bool 
   
   func logStatus(){
       if(isActive){
           print("\(name) is working hard" )
       }
       else{
           print("\(name) has left earth" )
       }
   }
   
   init(name:String, email: String?, followers: Int, isActive: Bool){
       self.name = name
       self.email = email 
       self.followers = followers
       self.isActive = isActive
   }
    
    
}


// Initialise a User struct here

var info = User(name: "Richard", email: nil, followers: 0, isActive: false)

info.logStatus()

// Diagnostic code - do not change this code
print("\nDiagnostic code (i.e., Challenge Hint):")
var musk = User(name: "Elon", email: "elon@tesla.com", followers: 2001, isActive: true)
musk.logStatus()
print("Contacting \(musk.name) on \(musk.email!) ...")
print("\(musk.name) has \(musk.followers) followers")
// sometime later
musk.isActive = false
musk.logStatus()

}

@alexnavter
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alexnavter commented Oct 19, 2023

// Define a structure called User with its properties
struct User {
    let name: String
    var email: String?
    var followers: Int
    var isActive: Bool

// Initializer method for the User struct. It will allow us to create a User object.
    init(name: String, email: String? = nil, followers: Int, isActive: Bool) {
        self.name = name
        self.email = email
        self.followers = followers
        self.isActive = isActive
    }

// Method defined within the User struct to check if the isActive property is true or false to print the user's status to the console
    func logStatus(){
        
        if(isActive){
            print("\(name) is working hard")
        } else {
            print("\(name) has left earth")
        }
    }
}

// Create an instance of the User struct and initialize it with its values
var richard = User(name: "Richard", email: "richard@yahoo.com", followers: 0, isActive: false)

richard.logStatus() // Output: Richard has left earth

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