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(Map.h) | |
#ifndef HEADER_MAP | |
#define HEADER_MAP | |
class Map { | |
public: | |
Map(uint8_t walls_bmp[8]); | |
uint8_t walls[8]; | |
void draw(Adafruit_BicolorMatrix matrix); | |
}; | |
#endif | |
(Map.cpp) | |
#include "Adafruit_LEDBackpack.h" | |
#include "Adafruit_GFX.h" | |
#include "Map.h" | |
#include "Arduino.h" | |
Map::Map(uint8_t walls_bmp[8]) { | |
for (uint8_t i = 0; i < 8; i++) { | |
walls[i] = walls_bmp[i]; | |
} | |
} | |
void Map::draw(Adafruit_BicolorMatrix matrix){ | |
matrix.clear(); | |
matrix.drawBitmap(0, 0, walls, 8, 8, LED_YELLOW); | |
matrix.writeDisplay(); | |
} | |
(Main.ino) | |
// For organizing maps | |
#include <Map.h> | |
static const uint8_t PROGMEM | |
walls1_bmp[] = | |
{ B10100000, | |
B10110000, | |
B10010000, | |
B11011100, | |
B01000100, | |
B01110100, | |
B00010100, | |
B00011100 }; | |
setup() { | |
// untested example | |
Map map = new Map(walls1_bmp); | |
} |
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