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Scopewatch and Stopwatch, they're so nice!
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#pragma once | |
#include <chrono> | |
#include <functional> | |
namespace Furrovine { | |
template <typename Clock = std::chrono::high_resolution_clock, typename Fx = std::function<void(typename Clock::duration)>> | |
struct scopewatch { | |
public: | |
typedef Clock clock; | |
typedef typename clock::time_point time_point; | |
typedef typename clock::duration duration; | |
typedef typename clock::rep rep; | |
typedef typename clock::period period; | |
private: | |
Fx fx; | |
time_point start; | |
public: | |
template <typename... Tn> | |
scopewatch( Tn&&... argn ) : fx( std::forward<Tn>(argn...) ), start(clock::now()) { | |
} | |
~scopewatch() { | |
fx(clock::now() - start); | |
} | |
}; | |
template <typename Clock = std::chrono::high_resolution_clock, typename Fx> | |
scopewatch<Clock, Fx> make_scopewatch( Fx&& reportfunction ) { | |
return scopewatch<Clock, Fx>( std::forward<Fx>( reportfunction ) ); | |
} | |
} |
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#pragma once | |
#include <chrono> | |
namespace Furrovine { | |
template <typename Clock> | |
struct stopwatch { | |
public: | |
typedef Clock clock; | |
typedef typename clock::time_point time_point; | |
typedef typename clock::duration duration; | |
typedef typename clock::rep rep; | |
typedef typename clock::period period; | |
private: | |
time_point begin, end; | |
bool manualend; | |
public: | |
stopwatch() : begin(clock::now()), end(clock::now()), manualend(false) { | |
} | |
bool running() const { | |
return !manualend; | |
} | |
void start() { | |
begin = clock::now(); | |
manualend = false; | |
} | |
duration elapsed() { | |
if (!manualend) { | |
end = clock::now(); | |
} | |
return end - begin; | |
} | |
duration elapsed() const { | |
return end - begin; | |
} | |
void stop() { | |
end = clock::now(); | |
manualend = true; | |
} | |
}; | |
} |
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