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@TheRoccoB
TheRoccoB / MiniJSON.cs
Created January 31, 2019 16:57 — forked from darktable/MiniJSON.cs
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* Permission is hereby granted, free of charge, to any person obtaining
//base 64 encoding with node.js
// usage: node b64.js inputFile outputFile
var fs = require('fs');
if (process.argv.length < 3){
getSubsetCSS(process.argv[2], (process.argv.length > 3) ? process.argv[3] : '400', getWoff);
console.log('usage node b64.js inputFile outputFile');
}