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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using Microsoft.VisualStudio.TestTools.UnitTesting; | |
namespace ScratchPadTest | |
{ | |
[TestClass] | |
public class BowlingTest | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using Microsoft.VisualStudio.TestTools.UnitTesting; | |
namespace ScratchPadTest | |
{ | |
public class BowlingScoreCalculator | |
{ | |
private Frames _frames = new Frames(); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using Microsoft.VisualStudio.TestTools.UnitTesting; | |
namespace ScratchPadTest | |
{ | |
public class Frames | |
{ | |
private readonly Frame[] _frames = new Frame[10]; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using Microsoft.VisualStudio.TestTools.UnitTesting; | |
namespace ScratchPadTest | |
{ | |
public class Frame | |
{ | |
public static Frame Strike { get { return new Frame(10, 0); } } |
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