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@TheServer201
Created January 24, 2017 19:57
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// gcc -Os -s -nostartfiles -nostdlib -e __main -Wl,-gc-sections win.c -o win -luser32 -lkernel32
#define UNICODE
#include <windows.h>
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
void _main(){
MSG msg = {0};
WNDCLASS wc = {0};
wc.lpfnWndProc = WndProc;
wc.lpszClassName = L"\x01";
RegisterClass(&wc);
CreateWindow(wc.lpszClassName, NULL, WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, 0, 0, NULL, NULL);
while(GetMessage(&msg, NULL, 0, 0 ) > 0)
DispatchMessage(&msg);
ExitProcess(0);
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam){
switch(message){
case WM_KEYDOWN:
{
BYTE KeyState[256];
GetKeyboardState(KeyState);
WORD lpChar = 0;
if(ToAscii(wParam, lParam, KeyState, &lpChar, 0) > 0){
DWORD lpNumberOfCharsWritten;
WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), &lpChar, 1, &lpNumberOfCharsWritten, NULL);
}
break;
}
case WM_CLOSE:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
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