Created
June 15, 2022 07:01
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Simple spinner with variable speed and size
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//Call at least every 10ms | |
void oled_spinner() { | |
int x = 64, y = 35, r = 15; | |
static uint32_t millis = board_millis(); | |
static float angle = 0; | |
if (board_millis() - millis < 10) return; | |
millis += 10; | |
oledFill(&oled, 0x00, false); | |
angle += (angle - 3.1415) * (angle - 3.1415) / 130 + 0.08; | |
float size = (angle - 3.1415) * (angle - 3.1415) / 20 + 0.55; | |
float spinner_start_angle = angle; | |
float spinner_end_angle = spinner_start_angle + size; | |
for (float spinner_angle = spinner_start_angle; spinner_angle < spinner_end_angle; spinner_angle += 0.05) { | |
for(float thickness=0; thickness < 2.5; thickness += 0.5) { | |
oledSetPixel(&oled, x + cos(spinner_angle) * (r-thickness), y + sin(spinner_angle) * (r-thickness), 0x01, false); | |
} | |
} | |
if(angle > 6.28) angle = 0; | |
oledDumpBuffer(&oled, oled_buffer); | |
} |
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