Created
October 21, 2018 10:41
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【Unity】カメラ画面内のShaderを置き換える【ShaderReplacement】
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using UnityEngine; | |
public class ShaderReplace : MonoBehaviour { | |
public Shader replaceShader; | |
void Update () { | |
if(Input.GetKey(KeyCode.A)) | |
{ | |
//カメラ画面内の全てのShaderが「replaceShader」に置き換わる。 | |
Camera.main.SetReplacementShader(replaceShader, null); | |
//Tag内に"Hoge"があるshaderのみが「replaceShader」に置き換わる。それ以外は描画もされない。 | |
//Camera.main.SetReplacementShader(replaceShader, "Hoge"); | |
} | |
} | |
} |
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