Created
June 18, 2015 14:45
-
-
Save TheTroop/f3eb593cfcc266d09256 to your computer and use it in GitHub Desktop.
[1.7.10] When i spawn my Mob Minecraft is Crazy
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package com.TheTroop.legendrymod; | |
import com.TheTroop.legendrymod.Mobs.EntityWiggen; | |
import com.TheTroop.legendrymod.Model.ModelWiggen; | |
import net.minecraft.client.model.ModelBase; | |
import net.minecraft.client.renderer.entity.Render; | |
import net.minecraft.client.renderer.entity.RenderLiving; | |
import net.minecraft.entity.Entity; | |
import net.minecraft.entity.EntityLiving; | |
import net.minecraft.util.ResourceLocation; | |
public class RenderWiggen extends RenderLiving { | |
private static final ResourceLocation texture = new ResourceLocation("lm:textures/entity/Wiggen.png"); | |
protected ModelWiggen modelEntity; | |
public RenderWiggen(ModelBase p_i1262_1_, float p_i1262_2_) { | |
super(p_i1262_1_, p_i1262_2_); | |
modelEntity = ((ModelWiggen) mainModel); | |
} | |
public void renderWiggen(EntityWiggen entity, double x, double y, double z, float u, float v) { | |
super.doRender(entity, x, y, z, u, v); | |
} | |
public void doRenderLiving(EntityLiving entityLiving, double x, double y, double z, float u, float v) { | |
renderWiggen((EntityWiggen)entityLiving, x, y, z, u, v); | |
} | |
public void doRender(Entity entity, double x, double y, double z, float u, float v) { | |
renderWiggen((EntityWiggen)entity, x, y, z, u, v); | |
} | |
@Override | |
protected ResourceLocation getEntityTexture(Entity p_110775_1_) { | |
return texture; | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment