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/**! | |
* name: pixi.TextInput.js | |
* repository: https://gist.github.com/Fishrock123/7ce7da8cacd762a56542 | |
* @author Jeremiah Senkpiel - https://searchbeam.jit.su | |
* @version 0.2 | |
* MIT Licensed - Copyright 2013 Jeremiah Senkpiel | |
*/ | |
(function(){ |
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using UnityEngine; | |
using UnityEditor; | |
public class CurveDrawingTest : EditorWindow { | |
[MenuItem("Window/CurveDrawingTest")] | |
public static void ShowWindow() { | |
EditorWindow.GetWindow<CurveDrawingTest>().Show(); | |
} |
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Shader "Mobile/Decal Shadow" { | |
Properties{ | |
_MainTex("Base (RGB)", 2D) = "white" {} | |
_alpha("AlphaMulti", Range(0,1)) = 1 | |
} | |
SubShader{ | |
Tags { "RenderType" = "Opaque" "Queue" = "Geometry+1" "ForceNoShadowCasting" = "True" } | |
LOD 200 | |
Offset -1, -1 |