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@Thespikedballofdoom
Created November 27, 2022 02:21
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//-enablefakeip -no_texture_stream -novid -precachefontchars -nojoy -nosteamcontroller. Don't use -reuse (doesn't do much and can cause crashes), -particles 1(Limits beams to 512)
//useful command: differences shows every command that isn't at default. The only reason we leave some things which match the defaults here is so no config can FUCK US UP.
alias + "gamemenucommand openserverbrowser"
alias burner "ent_create trigger_ignite model *10 damage 1 burn_duration 40 spawnflags 1"
alias dimmer_clicked ""
alias exb "prop_physics_create props_c17/oildrum001_explosive.mdl"
alias ddmao prec_delete_demo
alias hudr "hud_reloadscheme; toggle mat_antialias 0 1"
alias ittt "connect 9xkr; disconnect; map itemtest"
alias mariokart "connect 74.91.124.49:27015" //for use with gamemenu.res, plz dont remove
alias playl "exec aliasis" //This is very tied to what goes on in tf/live demos
alias rt "mp_restartgame_immediate 1"
alias rtd "exec rolllthedice"
alias tp "getpos; echo ent_fire !picker addoutput origin X Y Z ||||||NEED QUOTES FROM ORIGIN TO ITS POS. angles does the obvious"
alias ws "maps *"
alias x ws
cl_burninggibs 1
cl_customsounds 1 // spray(sound)
cl_particle_batch_mode 1 // mcoms - batch mode 0 forces every particle to simulate individually instead of clumping them into 1 also fixes some bugs like the force of nature crit tracer clumping together
cl_spraydisable 0 //GOD FUCKING DAMN YOU FUCKING CUNTS VALVE spray
cl_ragdoll_collide 1 // This shit doesn't seem to do anything.
cl_showpluginmessages 1
cl_vote_non_input_alpha 100
cl_vote_ui_active_after_voting 1
crosshair 1
exec PREC_Settings
fast_fogvolume 1 //Literally just faster
fps_max 1000 // There are choppiness issues when exceeding 1000fps. Test with mariokart2's sun for easiest checking. With this I haven't got a true stutter in 1000fps-able zones now. Thanks MCOMS
host_thread_mode 1
hud_escort_interp .1 //Smooth out payload cart progress over slightly less time
hud_Saytext_time 5
jpeg_quality 100
mat_vsync 0
mat_motion_blur_enabled 0
mat_queue_mode 2
maxplayers 32
mod_offline_hdr_switch 1
r_fastzreject 1
r_lod 0
r_norefresh 1 //"disables a useless setting set" (unused variable about frametimes being stored we're told)
r_rootlod 0
r_spray_lifetime 99999//This is in rounds, not units of time. spray
rope_subdiv 8 //antialiasing im pretty sure
sv_motd_unload_on_dismissal 1
tf_dashboard_slide_time .07
tf_delete_temp_files 0 //GOD FUCKING DAMN YOU FUCKING CUNTS VALVE spray
tf_allow_player_use 1
tf_allow_taunt_switch 2
tf_fall_damage_disablespread 1
tf_item_inspect_model_spin_rate 100
tf_item_inspect_model_auto_spin 1
tf_item_inspect_model_spin_rate 30
tf_lobby_debug
tf_scoreboard_mouse_mode 2
//NETWORKING/SERVERCONFIG.....................................................................................
bugreporter_uploadasync 1
cl_cmdrate 66
cl_interp_ratio 1
cl_interp 0
cl_localnetworkbackdoor 0 //Singleplayer optimizations, disabling increases performance
cl_pred_optimize 1 //Reuse prediction data if the server did not respond to
cl_smooth 1
cl_smoothtime .05
cl_timeout 100
cl_updaterate 66
exec privtoken //Reminder to generate privtoken.cfg via sv_setsteamaccount https://steamcommunity.com/dev/managegameservers !!!!!!!VOLATILE DEPENDENCY
hostname M
rate 1048576 //I still have no fucking clue what to set this to or why.
lzma_persistent_buffer 1
mat_bufferprimitives 1
net_disconnect_reason 1 //Serverside. Disconnected users get to see their reason.
net_splitpacket_maxrate 50000
net_maxcleartime 0
net_compresspackets 1
net_compresspackets_minsize 128
net_maxroutable 1200
net_maxfragments 1200
net_maxfilesize 64
net_queued_packet_thread 1 // Queue split packets
net_splitrate 2 // Split 2 packets per frame, reduces choke with a bit of CPU
net_maxpacketdrop 0 // Something about packet drops dropping even more if this isn't 0
sv_cheats 1
//sv_lan 1 //Juse use hide_server 1. Left incase of bizarre IP configurations like hamachi.
sv_pure -1
sv_pure_trace 1
sv_tags Jarty
sys_minidumpspewlines 0
//SOUND.......................................................................................................
dsp_enhance_stereo 1
filesystem_buffer_size 1
filesystem_max_stdio_read 64
snd_defer_trace 0
snd_async_fullyasync 1
snd_async_minsize 0
snd_async_spew_blocking 0
snd_delay_sound_shift .001
snd_disable_mixer_duck 0
snd_mixahead .05
snd_noextraupdate 1
snd_pitchquality 1
snd_spatialize_roundrobin 0
voice_steal 2 // Thespikedballofdoom — 07/29/2021 what does voice_Steal do?mcoms — 07/29/2021 controls how sound channels are replaced
voice_writevoices 1
//at bottom cause i want it exec'd last
alias
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