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There have been reports of this item being seen at the Argent Facility, though are no known uses for it. Security personnel have been made aware that this item has likely been smuggled onto Mars, and have been directed to confiscate it immediately. As there are no practical use for it, it must be assumed that this item should be considered black market enthusiast's weapon.

The Plasma Rifle became standard issue among military units with the advent of Argent powered electromagnetic accelerators. Based off the HIPGD design of the early 21st century, this weapon delivers a rapid salvo of plasmoids that inflict both impact and thermal damage to the target.

Stun Bomb

This modification condenses multiple plasmoids into a single pulse. The resulting discharge exceeds the Franheiser limit, creating a string of Birkeland currents. The resulting filamentary structure will incapacitate any target caught within the radius for a few seconds. This modification requires cooling between uses.

Heat Blast

A copper crucible attached to the focusing lens of the Plasma Rifle absorbs residual thermal energy from the weapon and can discharge it instantly by transferring the heat to a borosilicate diffusion chamber. This creates a heat wave from the end of the weapon that causes localized damage and sometimes creates a pressure wave that will knock back targets. The crucible recharges with norma

The Gauss accelerator design has been used by the UAC as the basis for numerous industrial projects over the years - such as the Argent Tower itself, and the Ore Diggers on Deimos and Phobos. With very few moving parts, the Gauss Cannon makes a reliable, powerful weapon. By accelerating steel flechettes through a magnetized chamber, extremely high velocities can be achieved. The weapon has near perfect accuracy thanks to the aerodynamic design of the projectiles. Ammunition is cheap and readily available, and is designed to maintain its composition when passing through organic material. The Gauss Cannon has a noticeable kick that must be compensated for by the operator.

Precision Bolt

Without doubt, UAC's most remarkable recent discovery was uncovered in its expedition to Hell's Kadingir Sanctum. After several kilometers through nearly impassable terrain, the team discovered a sealed tomb - its entrance and walls covered in protective runes and imprisonment incantations. Once opened, the tomb revealed many artifacts including the Praetor suit. Most notable, however, was an enormous sarcophagus bound to the center bedrock of the tomb with thick iron bands - seemingly anchored to prevent anything from getting in or out.

It was initially believed this sarcophagus must hold a rare or powerful demon, but when later opened, it revealed the body of a man. The body was not petrified or decomposed - in fact, he appeared to be only sleeping despite the fact that the bed he lay in seemed millennia old. Attempts to wake the man were fruitless - and to harm him even more so - as a protective Argent barrier around the body kept him safe from harm in permanent stasis.

Additional relics were found in the tomb alongside the Doom Marine. Some incantation tablets, and an ancient combat suit which was given a name: the 'Praetor Suit'. When found, it was encased in an inscribed stone tomb. The suit was extracted from the rock, cleaned, and subjected to numerous tolerance tests, and found to be almost impervious to any damage. It appeared to have some mechanical function as well - small receptors on the gloves and chest plate that attracted Argent plasma and dissipated it through capillary tubes in the substructure. Markings on the armor were also consistent with images of a man (or humanoid) seen in several tablets and stones found on other expeditions. The same markings were also noted on the Helix Stone.

Despite it being clear that the suit can be activated in some way, no method has been found to do it.

Once ingested, the subject effectively becomes a host for what was presumed to be the most powerful of Ul-Thranx demons. Any weapon held by the subject is enchanced, giving it up to four times as much projectile force and ballistic power. Though the effects are short lived, they can be devastating. During the initial testing phase, patient C-132 (a volunteer Tier 2 advocate) managed to decapitate three security personnel using nothing more than a pocket knife.

When it is absorbed, this stimulant diffuses Argent plasma to the basal layer below the dermis creating a tough film of bioplasma beneath the skin that protects the user from external attacks. This can make the demon almost entirely invulnerable until the plasma has been dissipated through repeated punishment. The bioplasma comes into direct contact with the nerve cells beneath the skin which causes excruciating pain throughout the process. This increases the likelihood that, in the throes of agonizing torment, the mindless demon will try to attack targets that are clearly beyond their ability.

This sphere invigorates the imbiber with lightning speed. Once broken, this sphere releases a charged cloud of Soul-Breaker energy which forms a powerful (albeit brief) exoskeleton that charges and accelerates all natural movement. While the effects are brief, the speed that a "hastened" subject can reach is breathtaking. The heart rate also increased dramatically, ultimately resulting in myocardial rupture. The heart, quite literally, explodes.

Test subjects exposed to this sphere exhibit extreme rage and increased strength. It has been noted that subjects given the Berserk sphere will vent their rage on any living creature they can find, and will even self-harm if they have no outlet for their fury. In the extremely rare case that a subject survives exposure, they will be left in a perpetual state of delirium and should be exterminated.

This ancient piece of tech is as effective today as it was when first invented in the early 21st century. The Holocaster discharges an invisible cloud of ionized Argon, which a camera then uses to projects an image through. The refracted light creates a "holographic" effect above the device. The decoy image has a broad color spectrum, and can be quite convincing. The device was first theorized by popular culture media of the late 20th century.