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@PaulWoodIII
PaulWoodIII / SelectedItems.swift
Created August 19, 2019 00:02
quick example of how to use selection in a SwiftUI list, an ObservableObject provides the content as well
//: [Previous](@previous)
import SwiftUI
import Combine
import PlaygroundSupport
class Context: ObservableObject {
@Published var selectedItems: Set<String>
@Published var items: Array<String>
@Brainiarc7
Brainiarc7 / cuda_installation_on_ubuntu_18.04
Last active March 12, 2024 23:46 — forked from Mahedi-61/cuda_11.8_installation_on_Ubuntu_22.04
cuda 9.0 installation guidline for ubuntu 18.04 LTS
# first get the PPA repository driver
sudo add-apt-repository ppa:graphics-drivers/ppa
# install nvidai driver
sudo apt install nvidia-384 nvidia-384-dev
# install other import packages
sudo apt-get install g++ freeglut3-dev build-essential libx11-dev libxmu-dev libxi-dev libglu1-mesa libglu1-mesa-dev
# CUDA 9 requires gcc 6

Music for working, programming, reading, …

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@amowu
amowu / GetStreamingAssetsPath.cs
Created December 25, 2013 08:24
Get Unity StreamingAssets file path with Android and iOS.
// Put your file to "YOUR_UNITY_PROJ/Assets/StreamingAssets"
// example: "YOUR_UNITY_PROJ/Assets/StreamingAssets/db.bytes"
string dbPath = "";
if (Application.platform == RuntimePlatform.Android)
{
// Android
string oriPath = System.IO.Path.Combine(Application.streamingAssetsPath, "db.bytes");
@cyrildiagne
cyrildiagne / (Patch) AppController.mm
Created November 1, 2012 16:44
iOS native video overlay inside a Unity3d app
/*
add this at the end of prepareRunLoop
*/
[_displayLink setPaused:YES];
/*
add this at the end of (void) applicationDidBecomeActive:
*/
video = [[InteractiveVideo alloc] initWithFrame:_window.bounds];
video.delegate = self;
@crh
crh / backbone-tutorial.md
Created October 8, 2012 12:16
Backbone & Yeoman

Backbone.js and yeoman

description

this is a list tutorials for building web application using backbone.js and yeoman. We are building a Photo Gallery JS App from Backbone Fundamentals

Requirements