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/tmp » gdb /nix/store/7zsiq5n3h85fxh8zxwswxyviblmj4qh7-glxinfo-8.4.0/bin/glxinfo
GNU gdb (GDB) 12.1
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Reading symbols from /nix/store/7zsiq5n3h85fxh8zxwswxyviblmj4qh7-glxinfo-8.4.0/bin/glxinfo...
(gdb) r
Starting program: /nix/store/7zsiq5n3h85fxh8zxwswxyviblmj4qh7-glxinfo-8.4.0/bin/glxinfo
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/nix/store/4nlgxhb09sdr51nc9hdm8az5b08vzkgx-glibc-2.35-163/lib/libthread_db.so.1".
name of display: :0
warning: File "/nix/store/q3awzjs81k35h91ba11l6ja64iyxmdna-gcc-10.3.0-lib/lib/libstdc++.so.6.0.28-gdb.py" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load:/nix/store/mdck89nsfisflwjv6xv8ydj7dj0sj2pn-gcc-11.3.0-lib".
To enable execution of this file add
add-auto-load-safe-path /nix/store/q3awzjs81k35h91ba11l6ja64iyxmdna-gcc-10.3.0-lib/lib/libstdc++.so.6.0.28-gdb.py
line to your configuration file "/home/tilcreator/.config/gdb/gdbinit".
To completely disable this security protection add
set auto-load safe-path /
line to your configuration file "/home/tilcreator/.config/gdb/gdbinit".
For more information about this security protection see the
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info "(gdb)Auto-loading safe path"
[New Thread 0xf25ffac0 (LWP 1265372)]
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: AMD
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_swap_control
client glx vendor string: AMD
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Memory info (GL_ATI_meminfo):
VBO free memory - total: 7898 MB, largest block: 6069 MB
VBO free aux. memory - total: 32069 MB, largest block: 24079 MB
Texture free memory - total: 7898 MB, largest block: 6069 MB
Texture free aux. memory - total: 32069 MB, largest block: 24079 MB
Renderbuffer free memory - total: 7898 MB, largest block: 6069 MB
Renderbuffer free aux. memory - total: 32069 MB, largest block: 24079 MB
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon RX 5700 XT
OpenGL core profile version string: 4.6.14739 Core Profile Context 21.30
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMDX_debug_output, GL_AMD_blend_minmax_factor,
GL_AMD_conservative_depth, GL_AMD_debug_output,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader,
GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch,
GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64,
GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect,
GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event,
GL_AMD_performance_monitor, GL_AMD_pinned_memory,
GL_AMD_query_buffer_object, GL_AMD_sample_positions,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops,
GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export,
GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax,
GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array,
GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer,
GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_include, GL_ARB_shading_language_packing,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore,
GL_EXT_semaphore_fd, GL_EXT_separate_specular_color,
GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle,
GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array,
GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_KTX_buffer_region,
GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer,
GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64,
GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop,
GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint
Thread 1 "glxinfo" received signal SIGSEGV, Segmentation fault.
0xf530e240 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
(gdb) bt
#0 0xf530e240 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#1 0xf530e9b4 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#2 0xf530ee36 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#3 0xf530efea in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#4 0xf53390b3 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#5 0xf533e6a4 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#6 0xf50f4627 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#7 0xf50f57be in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#8 0xf51475b5 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#9 0xf5055193 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#10 0xf4729d30 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#11 0xf54670b4 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#12 0xf546ac8b in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#13 0xf546b33c in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#14 0xf679c3a9 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#15 0xf67a4b14 in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#16 0xf67a564d in ?? () from /run/opengl-driver-32/dri/amdgpu_dri.so
#17 0xf7f1e568 in ?? () from /run/opengl-driver-32/lib/libGL.so.1
#18 0xf7f1e61f in ?? () from /run/opengl-driver-32/lib/libGL.so.1
#19 0xf7edfed9 in ?? () from /run/opengl-driver-32/lib/libGL.so.1
#20 0xf7ee18e4 in glXCreateNewContext () from /run/opengl-driver-32/lib/libGL.so.1
#21 0x08049fed in create_context_with_config (dpy=dpy@entry=0x805a1e0, config=0x80d5060, coreProfile=coreProfile@entry=0, es2Profile=0, direct=1) at src/xdemos/glxinfo.c:306
#22 0x0804aac3 in print_screen_info (dpy=dpy@entry=0x805a1e0, scrnum=scrnum@entry=0, opts=opts@entry=0xffffb0ec, coreProfile=0, es2Profile=0, limits=0, coreWorked=1) at src/xdemos/glxinfo.c:417
#23 0x0804b8d5 in main (argc=1, argv=0xffffb1e4) at src/xdemos/glxinfo.c:1261
(gdb) Quit
(gdb) c
Continuing.
[Thread 0xf25ffac0 (LWP 1265372) exited]
Program terminated with signal SIGSEGV, Segmentation fault.
The program no longer exists.
(gdb) q
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