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Too much to do

Tim Goll TimGoll

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Too much to do
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ResponseContext =
TeamNum = 0
WaveHeight = 0
avelocity = 0.000000 0.000000 0.000000
basevelocity = 0.000000 0.000000 0.000000
chainstodoor =
classname = func_door
closesound =
damagefilter =
dmg = 50
ResponseContext =
TeamNum = 0
WaveHeight = 0
avelocity = 0.000000 0.000000 0.000000
basevelocity = 0.000000 0.000000 0.000000
chainstodoor =
classname = func_door
closesound =
damagefilter =
dmg = 0
ResponseContext =
TeamNum = 0
WaveHeight = 0
avelocity = 0.000000 0.000000 0.000000
basevelocity = 0.000000 0.000000 0.000000
chainstodoor =
classname = func_door_rotating
closesound =
damagefilter =
dmg = 0
[i]ClassDrop is an utility item given to every player with a class. Using this item drops your class as an entity to the ground.[/i]
Discord: [url=https://discord.gg/9njYXGY]https://discord.gg/9njYXGY[/url]
Source: [url=https://github.com/TTT-2/ttt2-wep_class_drop]https://github.com/TTT-2/ttt2-wep_class_drop[/url] (report issues here)
ClassDrop utility is handled like a weapon in your inventory. If you have a class that you don't like, you can select this weapon and drop your class. Your class is then dropped as an entity on the floor for others to pickup. Additionally, players that die also drop their class as an entity so you can switch your class with their class.
Obviously you need [URL=https://steamcommunity.com/workshop/filedetails/?id=1357204556]TTT2[/URL] and [URL=https://steamcommunity.com/workshop/filedetails/?id=1368035687]TTTC[/URL] to use the ClassDrop utility item!
m_GMOD_EHANDLE:
1 = [NULL Entity]
2 = [NULL Entity]
3 = [NULL Entity]
4 = [NULL Entity]
5 = [NULL Entity]
6 = [NULL Entity]
7 = [NULL Entity]
8 = [NULL Entity]
9 = [NULL Entity]
KLASSEN:
- Shooter: https://steamcommunity.com/sharedfiles/filedetails/?id=1368035744
- Ein haufen alter (teilweiser Community) Klassen: https://steamcommunity.com/workshop/filedetails/?id=1368039514
ADDONS:
- Dancegun: https://steamcommunity.com/sharedfiles/filedetails/?id=1896240122
- Minifier: https://steamcommunity.com/sharedfiles/filedetails/?id=1896918348
- ein haufen Gefixter und neuer Addons hier (zwei Seiten): https://steamcommunity.com/id/Menof36go/myworkshopfiles?browsefilter=myfiles&appid=4000
\begin{minipage}[H]{\textwidth}
\begin{minipage}[b]{0.5\textwidth}
\includegraphics[width=\textwidth]{img/verilog/sens_3.png}
\end{minipage}
\begin{minipage}[b]{0.5\textwidth}
\includegraphics[width=\textwidth]{img/verilog/sens_4.png}
\end{minipage}
\end{minipage}
\begin{minipage}[H]{\textwidth}
\begin{minipage}[b]{0.5\textwidth}
util.AddNetworkString("ttt2_switch_weapon")
util.AddNetworkString("ttt2_switch_weapon_update_cache")
local plymeta = FindMetaTable("Player")
if not plymeta then
Error("FAILED TO FIND PLAYER TABLE")
return
end
util.AddNetworkString("ttt2_switch_weapon")
util.AddNetworkString("ttt2_switch_weapon_update_cache")
local plymeta = FindMetaTable("Player")
if not plymeta then
Error("FAILED TO FIND PLAYER TABLE")
return
end
if CLIENT then
hook.Add("Initialize", "ttt2_pointshop_bind_and_lang", function()
LANG.AddToLanguage("English", "ttt2_pointshop_toggle", "Toggle PointShop UI")
LANG.AddToLanguage("Deutsch", "ttt2_pointshop_toggle", "Schalte PointShop UI um")
bind.Register(
"ttt2_pointshop_toggle",
function()
RunConsoleCommand("pointshop2_toggle");
end,