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@TimoFreiberg
Created July 4, 2019 15:58
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Opted-in Controller Mask for AppId 238960: 0
Game update: AppID 238960 "", ProcID 4592, IP 0.0.0.0:0
Starting app 238960
Installing breakpad exception handler for appid(steam)/version(1560817063)
>>> Adding process 4592 for game ID 238960
GameAction [AppID 238960, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 238960, ActionID 1] : LaunchApp changed task to Completed with ""
JS method call Messaging.PostMessage with 4 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4594 for game ID 238960
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
Proton: Missing or invalid openvrpaths.vrpath file! [Errno 2] No such file or directory: '/home/tf/.config/openvr/openvrpaths.vrpath'
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4599 for game ID 238960
ERROR: ld.so: object '/usr/lib/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/usr/lib/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4605 for game ID 238960
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4607 for game ID 238960
>>> Adding process 4610 for game ID 238960
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4612 for game ID 238960
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4615 for game ID 238960
>>> Adding process 4624 for game ID 238960
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4629 for game ID 238960
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game update: AppID 238960 "", ProcID 4605, IP 0.0.0.0:0
Setting breakpad minidump AppID = 238960
Steam_SetMinidumpSteamID: Caching Steam ID: .... [API loaded no]
ERROR: ld.so: object '/usr/lib/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 4637 for game ID 238960
>>> Adding process 4639 for game ID 238960
Game update: AppID 238960 "", ProcID 4639, IP 0.0.0.0:0
ERROR: ld.so: object '/home/tf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4644 for game ID 238960
Game update: AppID 238960 "", ProcID 4644, IP 0.0.0.0:0
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
Fossilize INFO: Overriding serialization path: "/home/tf/.local/share/Steam/steamapps/shadercache/238960/steamapprun_pipeline_cache".
2019/07/04 17:38:39 957770 [INFO PathOfExile_x64Steam.exe 44] Sending steam user info request: www.pathofexile.com/api/account-steam-userinfo?...
Setting breakpad minidump AppID = 238960
Steam_SetMinidumpSteamID: Caching Steam ID: .... [API loaded no]
JS method call Messaging.PostMessage with 4 arguments
JS method call Messaging.PostMessage with 4 arguments
ExecuteSteamURL: "steam://openurl/https://store.steampowered.com/"
[0704/174157.989691:INFO:crash_reporting.cc(265)] Crash reporting enabled for process: renderer
[0704/174159.474837:ERROR:audio_manager_base.cc(363)] Invalid audio output parameters received; using fake audio path: format: 1 channel_layout: 3 channels: 2 sample_rate: 0 frames_per_buffer: 1024 effects: 0 mic_positions:
[0704/174223.056261:ERROR:audio_manager_base.cc(363)] Invalid audio output parameters received; using fake audio path: format: 1 channel_layout: 3 channels: 2 sample_rate: 0 frames_per_buffer: 1024 effects: 0 mic_positions:
JS method call ClientNotifications.DisplayClientNotification with 3 arguments
JS method call Messaging.PostMessage with 4 arguments
gamemodeauto:
#### KILLED POE HERE
pid 4608 != 4607, skipping destruction (fork without exec?)
Game removed: AppID 238960 "", ProcID 4644
Exiting app 238960
No cached sticky mapping in ActivateActionSet.JS method call Messaging.PostMessage with 4 arguments
JS method call Messaging.PostMessage with 4 arguments
ExecuteSteamURL: "steam://store"
[0704/174421.031691:ERROR:audio_manager_base.cc(363)] Invalid audio output parameters received; using fake audio path: format: 1 channel_layout: 3 channels: 2 sample_rate: 0 frames_per_buffer: 1024 effects: 0 mic_positions:
JS method call SharedConnection.SendMsg with 2 arguments
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