Created
February 1, 2016 21:04
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Source for Cube V1
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#include <SPI.h> | |
// define pins and other variables | |
const int latchPin = 8; | |
const int clockPin = 13; | |
const int dataPin = 11; | |
const int NUMBER_OF_CONNECTED_LEDS = 16; | |
// global array that keeps track of the LEDs brightnesses | |
bool brightnessMask_layer1[NUMBER_OF_CONNECTED_LEDS*4]; | |
bool brightnessMask_layer2[NUMBER_OF_CONNECTED_LEDS*4]; | |
bool brightnessMask_layer3[NUMBER_OF_CONNECTED_LEDS*4]; | |
bool brightnessMask_layer4[NUMBER_OF_CONNECTED_LEDS*4]; | |
// setup the correct pins and initialize SPI library | |
void setup() { | |
// Setup refresh | |
// setup pins | |
pinMode(latchPin, OUTPUT); | |
pinMode(clockPin, OUTPUT); | |
pinMode(dataPin, OUTPUT); | |
// setup SPI framework | |
SPI.setBitOrder(MSBFIRST); | |
SPI.setDataMode(SPI_MODE0); | |
SPI.setClockDivider(SPI_CLOCK_DIV2); | |
SPI.begin(); | |
// True random by seeding it a random analogRead signal | |
randomSeed(analogRead(0)); | |
// turn all LEDs off in advance | |
clearLeds(); | |
} | |
// loop to draw animations | |
void loop() { | |
for(int z = 0; z < 4; z++){ | |
for(int x =0; x < 4; x++){ | |
for(int y =0; y < 4; y++){ | |
led(x,y,z,15); | |
} | |
} | |
} | |
refresh(); | |
} | |
//////////////////////////////////////// | |
// Internal methods to drive the LEDs // | |
//////////////////////////////////////// | |
void led(int x, int y, int z, int brightness){ | |
// ensure 4-bit limited brightness | |
brightness = constrain(brightness, 0, 15); | |
int ledNr = y*4+x; | |
// turn 4-bit brightness into brightness mask | |
for (int i = 3; i >= 0; i--) { | |
if (brightness - (1 << i) >= 0) { | |
brightness -= (1 << i); | |
setBrightnessForLayerAddressValue(z, (ledNr*4)+i, true); | |
} | |
else{ | |
setBrightnessForLayerAddressValue(z, (ledNr*4)+i, false); | |
} | |
} | |
} | |
void setBrightnessForLayerAddressValue(int layer, int address, bool value){ | |
if(layer == 0){ | |
brightnessMask_layer1[address] = value; | |
} | |
else if(layer == 1){ | |
brightnessMask_layer2[address] = value; | |
} | |
else if(layer == 2){ | |
brightnessMask_layer3[address] = value; | |
} | |
else if(layer == 3){ | |
brightnessMask_layer4[address] = value; | |
} | |
} | |
// transform brighnesses to 4-bit BAM | |
void refresh(){ | |
// Loop over each LED | |
for (int cycle = 0; cycle < 16; cycle++) { | |
for (int currentLed = 0; currentLed < NUMBER_OF_CONNECTED_LEDS; currentLed++) { | |
int maskPosition = currentLed * 4; | |
if (cycle == 1 && brightnessMask_layer1[maskPosition]) { | |
turnOnLed(currentLed, 0); | |
} | |
else if ((cycle == 2 || cycle == 3) && brightnessMask_layer1[maskPosition+1]) { | |
turnOnLed(currentLed, 0); | |
} | |
else if (cycle >= 4 && cycle <= 7 && brightnessMask_layer1[maskPosition+2]) { | |
turnOnLed(currentLed, 0); | |
} | |
else if (cycle >= 8 && cycle <= 15 && brightnessMask_layer1[maskPosition+3]) { | |
turnOnLed(currentLed, 0); | |
} | |
} | |
for (int currentLed = 0; currentLed < NUMBER_OF_CONNECTED_LEDS; currentLed++) { | |
int maskPosition = currentLed * 4; | |
if (cycle == 1 && brightnessMask_layer2[maskPosition]) { | |
turnOnLed(currentLed, 1); | |
} | |
else if ((cycle == 2 || cycle == 3) && brightnessMask_layer2[maskPosition+1]) { | |
turnOnLed(currentLed, 1); | |
} | |
else if (cycle >= 4 && cycle <= 7 && brightnessMask_layer2[maskPosition+2]) { | |
turnOnLed(currentLed, 1); | |
} | |
else if (cycle >= 8 && cycle <= 15 && brightnessMask_layer2[maskPosition+3]) { | |
turnOnLed(currentLed, 1); | |
} | |
} | |
for (int currentLed = 0; currentLed < NUMBER_OF_CONNECTED_LEDS; currentLed++) { | |
int maskPosition = currentLed * 4; | |
if (cycle == 1 && brightnessMask_layer3[maskPosition]) { | |
turnOnLed(currentLed, 2); | |
} | |
else if ((cycle == 2 || cycle == 3) && brightnessMask_layer3[maskPosition+1]) { | |
turnOnLed(currentLed, 2); | |
} | |
else if (cycle >= 4 && cycle <= 7 && brightnessMask_layer3[maskPosition+2]) { | |
turnOnLed(currentLed, 2); | |
} | |
else if (cycle >= 8 && cycle <= 15 && brightnessMask_layer3[maskPosition+3]) { | |
turnOnLed(currentLed, 2); | |
} | |
} | |
for (int currentLed = 0; currentLed < NUMBER_OF_CONNECTED_LEDS; currentLed++) { | |
int maskPosition = currentLed * 4; | |
if (cycle == 1 && brightnessMask_layer4[maskPosition]) { | |
turnOnLed(currentLed, 3); | |
} | |
else if ((cycle == 2 || cycle == 3) && brightnessMask_layer4[maskPosition+1]) { | |
turnOnLed(currentLed, 3); | |
} | |
else if (cycle >= 4 && cycle <= 7 && brightnessMask_layer4[maskPosition+2]) { | |
turnOnLed(currentLed, 3); | |
} | |
else if (cycle >= 8 && cycle <= 15 && brightnessMask_layer4[maskPosition+3]) { | |
turnOnLed(currentLed, 3); | |
} | |
} | |
clearLeds(); | |
} | |
} | |
// turn on correct LED using 595's | |
void turnOnLed(int ledNr, int layer) { | |
digitalWrite(latchPin, LOW); | |
SPI.transfer(1<<layer); | |
if (ledNr >= 8) { | |
SPI.transfer(1<<ledNr-8); | |
SPI.transfer(0); | |
} | |
else { | |
SPI.transfer(0); | |
SPI.transfer(1<<ledNr); | |
} | |
digitalWrite(latchPin, HIGH); | |
} | |
// turn off all LEDs using 595's | |
void clearLeds() { | |
digitalWrite(latchPin, LOW); | |
SPI.transfer(0); | |
SPI.transfer(0); | |
SPI.transfer(0); | |
digitalWrite(latchPin, HIGH); | |
} |
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