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using System.IO; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
public static class PostBuildTrigger | |
{ | |
// Frameworks Ids - These ids have been generated by creating a project using Xcode then | |
// extracting the values from the generated project.pbxproj. The format of this | |
// file is not documented by Apple so the correct algorithm for generating these |