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@TobiX
Created May 24, 2013 13:37
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Some crappy script I once did
#!/usr/bin/env ruby
# we do ECMA-48 / vt100 only - this may be portable or not...
TIOCGWINSZ = 0x5413
Alternative = true
if !Alternative then
NormalPerson = [
' o ',
'/O\\ ',
'/ \\ '
]
LaolaPerson = [
'\\o/ ',
' O '
]
HalfPersonL = HalfPersonR = [
' o ',
'~O~ '
]
else
NormalPerson = [
' o ',
'/O\\',
'/ \\'
]
LaolaPerson = [
'\\o/',
' O '
]
HalfPersonL = [
' o/',
'/O '
]
HalfPersonR = [
'\\o ',
' O\\'
]
end
Save = "\e[s"
Restore = "\e[u"
NUp = "\e[%iA"
NDown = "\e[%iB"
NRight = "\e[%iC"
NLeft = "\e[%iD"
def termsize
size = nil
str = [ 0, 0, 0, 0 ].pack("SSSS")
if $stdin.ioctl(TIOCGWINSZ, str) >= 0 then
# Get rows, cols, xpixels, ypixels
size = str.unpack("SSSS")
else
raise "Unable to get window size"
end
size[0..1]
end
def draw_init
$stdout.sync = true
rows, cols = termsize
$nr = (cols - 1) / NormalPerson[0].length
NormalPerson.each do |line|
puts line * $nr
end
printf NUp + Save, NormalPerson.length
end
def draw_person(pers, pos)
return if pos < 0 || pos >= $nr
printf Restore
printf NRight, pos * pers[0].length if pos > 0
pers.each do |line|
printf line + NLeft + NDown, line.length, 1
end
end
draw_init
Signal.trap('WINCH') do
print Restore
draw_init
end
i = 0
add = 1
while true do
draw_person NormalPerson, i - 2 * add
draw_person HalfPersonL, i - 1
draw_person LaolaPerson, i
draw_person HalfPersonR, i + 1
i += add
sleep 0.25
add = -add if i == ($nr - 1) || i == 0
end
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