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@TobiasBerg
Created January 22, 2021 12:17
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C# Write Player Storage
PlayerStoragePayload payload = new PlayerStoragePayload();
payload.order = 1;
payload.key = "characterColor";
payload.value = "0,193,82";
String requestBody = payload.ToJSON();
var client = new RestClient("https://api.lootlocker.io/game/v1/player/storage");
var request = new RestRequest(Method.POST);
request.AddHeader("Content-Type", "application/json");
request.AddHeader("x-session-token", "your session token");
request.AddParameter("application/json", requestBody, ParameterType.RequestBody);
IRestResponse response = client.Execute(request);
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