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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="utf-8"> | |
<title>Force Layout with labels on edges</title> | |
<script src="http://d3js.org/d3.v3.min.js" charset="utf-8"></script> | |
<style type="text/css"> | |
</style> | |
</head> | |
<body> |
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# -*- coding: utf-8 -*- | |
############################################################################### | |
# This is a self-extracting UI application package for letters_for_meme. | |
# Run this script once to extract the packaged application. | |
# The files will be extracted to letters_for_meme.py and letters_for_meme.pyui. | |
# Make sure that these files do not exist yet. | |
# To update from an older version, move or delete the old files first. | |
# After extracting, the application can be found at letters_for_meme.py. | |
# This bundle can be deleted after extraction. | |
############################################################################### |
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# coding: utf-8 | |
import ui | |
import speech | |
import sound | |
def button_tapped(sender): | |
# Get the button's title for the following logic: | |
'@type sender: ui.Button' | |
t = sender.title |
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# coding: utf-8 | |
import ui | |
import speech | |
import sound | |
def button_tapped(sender): | |
# Get the button's title for the following logic: | |
'@type sender: ui.Button' | |
t = sender.title |
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import ui | |
import random | |
import scene | |
import os | |
import sound | |
from PIL import Image | |
images_root = os.path.expanduser('~/Documents/Images') | |
g_rune = '_gandalf_rune' | |
s_sign = '_eye_of_sauron' |
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import math, random, pickle | |
import save_load | |
global mon_dict | |
import npc_party | |
import dieroll | |
from types import * | |
monster_dict = {} |
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import random, fractions, pickle | |
import save_load | |
import name_gen | |
import dieroll | |
trait_list = [] | |
city_dict = {} | |
attrib_mods = {3 : -3,4 : -2,5 : -2,6 : -1,7 : -1,8 : -1,9 : 0,10 : 0,11 : 0,12 : 0,13 : 1,14 : 1,15 : 1,16 : 2,17 : 2,18 : 3} |
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import math, random, sound | |
from scene import * | |
from time import time | |
import encounter | |
import dieroll | |
import save_load | |
city_dict = {} |
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import ui | |
import random | |
from PIL import Image | |
import os | |
import scene | |
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