FFXIV ACT Installation Instructions
[TODO: act is a thing you want so you can be awesome]
We'll also add the following helpful plugins:
- OverlayPlugin - Adds overlay support to conveniently display information in game.
- Kagerou - A nice DPS overlay that's customizable via an easy-to-use control panel.
- Triggernometry - Advanced custom triggers with better organization.
Installing ACT + FFXIV Plugin
On first run, a setup wizard will start. Follow along to select the FFXIV Plugin by clicking
Get available parsing plugins, choosing
(66) FFXIV Parsing Plugin from the dropdown, then clicking
Use this plugin.
On the next screen, answer
No when asked if ACT is being used for EverQuest II, then click
OK > Cancel > Close instead of choosing a log file. The FFXIV Plugin doesn't read on-disk logs, so there's nothing to more to set.
Configuring OS Permissions
ACT should always be run as Administrator and excepted from Windows Firewall to make sure it works properly. This is because ACT uses memory reading and packet inspection to collect accurate data, which Windows doesn't allow by default.
To prove these steps are necessary, open ACT and try
Plugins > FFXIV Settings > Test Game Connection. Without sufficient permissions, ACT will fail to parse correctly:
Making ACT always run as Administrator
Find the shortcut used to launch ACT, then
right click > Properties. In the
Compatibility tab, check
Run this program as an Administrator and hit
Apply. This ensures ACT is run as Administrator every time.
Excepting ACT from Windows Firewall
In the Windows Start Menu, type
Windows Firewall and choose the normal version (instead of Advanced Security).
On the left, click
Allow an app or feature through Windows Firewall. In the new window, click
Change Settings, then
Allow another app....
Browse to where ACT was installed and select
Advanced Combat Tracker.exe. The default install path is
C:\Program Files (x86)\Advanced Combat Tracker\Advanced Combat Tracker.exe, but it may be elsewhere if changed during installation.
Network Types, select both
Private, then click
OK. Finally, click
OK to finish adding the exception.
Back in ACT, try
Plugins > FFXIV Settings > Test Game Connection again. It should be all clear. If not, try working through this permissions section again.
Configuring Other Options
Changing Encounter Timer
Some bosses have long periods without fighting that confuse ACT into thinking one fight is actually two. This split result in DPS being measured separately for each half, which isn't comparable to DPS measured as one across the entire fight.
To fix this, go to
Options > Main Table/Encounters: General and set
Number of seconds to wait after the last combat action to begin a new encounter to
Disabling Clipboard Auto-Export
By default, ACT copies a text version of an encouter's result to the paste buffer after each fight. This is annoying because it interrupts copy/paste and you may not paste what you expect.
To disable this, go to the
Options tab, then uncheck
Output Display: Text Export Settings > [ ] Export to Clipboard after combat.
Missing DPS Graph -- "No combatants with compatible data to graph... Try another sorting method."
The DPS Graph can fail to render if the chosen sorting options are unset or unsortable. To restore the defaults,
Options > Main Table/Encounters: Encounter View Options
EncDPSin the list, then click the box to the right of
Sort #1below the list.
Durationin the list, then click the box to the right of
Sort #2below the list.
Sort #1 and
Sort #2 aren't visible below the list, scroll down using the far right scrollbar (instead of the list's scrollbar)
FFXIV_ACT_Plugin.dll -- Plugin Initialization Failed
ACT sometimes fails to attach to the game despite proper settings and running as admin. It shows
Plugin Initialization Failed for
FFXIV_ACT_Plugin.dll on the
Plugins tab, has a completely empty
FFXIV Process ID dropdown under
FFXIV Settings (not even an
automatic option!), and generally doesn't parse DPS.
This happens after certain game updates where the game launcher itself is also patched. The launcher patcher will run as admin, which subsequently runs the launcher and then the game as admin for that session, which blocks ACT from reading the game.
To fix, simply restart the game so it runs without elevated privileges.
Installing Extra Plugins
ACT alone is helpful, but it's hard to check DPS in real time (especially without a second monitor!), it's not very pretty, and some features could be better. This can all be fixed with extra plugins.
The Overlay Plugin allows for displaying extra information "in game" by floating windows over the client, as if they were extra UI elements. Applications include DPS meters, spell timers, threat meters, and more.
In Final Fantasy XIV, Go to
System Configuration > Display Settings and set
Screen Mode to
Borderless Windowed. The overlays are secondary windows that float over the main game window, so true fullscreen is not supported.
In ACT, go to
Plugins > Plugin Listing, browse for
OverlayPlugin.dll in the extracted folder, then click
Add/Enable Plugin. Note that there are several DLLs with similar names (e.g.,
OverlayPlugin.Common.dll), so be careful to choose the standard
OverlayPlugin.dll tab, make sure an overlay of type
MiniParseOverlay exists. If not, click
New to add one with any name.
Automatically hide overlays to hide the overlay when XIV or ACT aren't the active window.
Kagerou is a visually pleasing DPS overlay theme that's easy to configure and make pretty, even for non-technical people.
OverlayPlugin.dll tab, open the
Mini Parse sub-tab and set the URL to
In case Kagerou starts in a foreign language, click the
⋮ > gear to open the settings, then select a familiar language from the dropdown and click save.
The overlay can be dragged around the screen and resized using the grey triangle in the bottom right corner. To lock it in place, go back to the
Mini Parse sub-tab and check
Lock Overlay. DON'T check
Enable Clickthru or Kagerou will lose its interactivity.
To change the information displayed and theming, check the
⋮ > gear config panel. Options include player name display mode, colors, different stats, etc.
Or, if that's effort and the screenshots above are appealing, copy/paste the blob below into the
Import/Export tab to get those settings:
Triggernometry (Discord) is a direct upgrade to ACT's "custom triggers" feature, supporting more advanced triggers (variables, logic, math), more responses than beeps and TTS, and folders for better organization.
A guide to triggers is outside the scope of these instructions, but tl;dr triggers search live game logs using regular expressions and respond to certain events, which is how some players get warnings about boss abilities or key buffs like Trick Attack. See Triggernometry Discord for more details.
In ACT, go to
Plugins > Plugin Listing, browse for
Triggernometry.dll in the extracted folder, then click
Increasing encounter duration ensures there's a single encounter per pull, even in fights with long transitions, but traditionally required manually ending the encounter on wipe so two fights wouldn't bleed into each other on ACT. Triggernometry can now end the encounter automatically on wipe in 8 player trial/raid dungeons, thanks to a trigger by MikeMatrix from the FF14 ACT Discord.
Next, go to
Plugins > Triggernometry, right click a folder and press
Import, then paste the contents of
OnWipe.xml from the bottom of this page: