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@Tomas2D
Last active September 22, 2024 05:36
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// API key
// https://2captcha.com/enterpage
const API_KEY = "XXXX";
// Find site key of a website
const googleSiteKey = document
.getElementsByClassName("g-recaptcha")[0]
.getAttribute("data-sitekey");
// Helper parsing function
const extractTextFromResponse = (response) =>
response.status === 200 ? response.text().then((text) => text) : false;
// Helper delay function
const delay = (value) => new Promise((res) => setTimeout(res, value));
// Function for sending captcha we want to solve to the API
async function sendCaptcha() {
const captchaDataString = [
"key=" + API_KEY,
"method=userrecaptcha",
"googlekey=" + googleSiteKey,
"pageurl=" + window.location.href,
].join("&");
return await fetch("https://2captcha.com/in.php?" + captchaDataString)
.then((payload) => extractTextFromResponse(payload))
.then((payload) => {
if (!payload || payload.substr(0, 2) !== "OK") {
console.error("Payload is not okay", payload);
return false;
}
return payload.substr(3);
})
.catch((error) => {
console.error("Something went wrong", error);
return false;
});
}
// Function that waits for a response
async function poolResponse(
requestId,
counter = 0,
counterLimit = 3,
waitTime = 20000,
decrementWaitTimeBy = 5000
) {
if (counter === counterLimit || waitTime < 0) {
console.error("Captcha was not solved in time.");
return false;
}
await delay(waitTime - decrementWaitTimeBy); // Wait some time
const dataStringRes = [
"key=" + API_KEY,
"action=GET",
"id=" + requestId,
"json=0",
].join("&");
return fetch("https://2captcha.com/res.php?" + dataStringRes)
.then((payload) => extractTextFromResponse(payload))
.catch((error) => {
console.error("Something went wrong", error);
reject(false);
});
}
// Start function
(async function () {
// Get request id of current captcha
const requestId = await sendCaptcha();
if (!requestId) {
return false;
} // Wait for somebody to solve your captcha
const counterLimit = 3;
for (let i = 0; i < counterLimit; i++) {
const payload = await poolResponse(requestId, i, counterLimit);
if (payload === "CAPCHA_NOT_READY") {
continue;
}
if (!payload || payload.substr(0, 2) !== "OK") {
console.error("Captcha was not solved.", payload);
return false;
} // Save
document.getElementById("g-recaptcha-response").innerHTML = payload;
break;
}
})();
@rokkamvamshi
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How can i use this in my bug bounty

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