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| -- Services -- | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local DataStoreService = game:GetService("DataStoreService") | |
| local Players = game:GetService("Players") | |
| local CollectionService = game:GetService("CollectionService") | |
| local World = {} | |
| World.__index = World | |
| -- References -- |
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| -- Services -- | |
| local TeleportService = game:GetService("TeleportService") | |
| local SafeTeleport = require(game.ReplicatedStorage:WaitForChild("SafeTeleport")) | |
| -- References -- | |
| local zonesFolder = workspace:WaitForChild("Zones") | |
| local function teleportScript(zone) | |
| local text = zone:WaitForChild("BillboardGui"):WaitForChild("TextLabel") | |
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| local Drop = {} | |
| Drop.__index = Drop | |
| -- Services -- | |
| local Players = game:GetService("Players") | |
| local TweenService = game:GetService("TweenService") | |
| local InventoryManager = require(game.ReplicatedStorage.Modules.InventoryManager) | |
| local CollectingGuiRemote = game.ReplicatedStorage.Remotes.ShowCollectingGUI | |
| -- Settings -- |
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| -- Services -- | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local DataStoreService = game:GetService("DataStoreService") | |
| local Players = game:GetService("Players") | |
| local CollectionService = game:GetService("CollectionService") | |
| local World = {} | |
| World.__index = World | |
| -- References -- |