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@Traderain
Created August 22, 2017 12:35
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public Dictionary<string,string> FileTypeMap = new []
{
"w2comm" = "Community",
"w2behtree" = "AI tree",
"w2faces" = "Mimic faces",
"redwpset" = "Cooked waypoints collections collection",
"w2steer" = "Steering",
"resf" = "Resources Scene File",
"env" = "Environment Definition",
"w3dyng" = "Dyng",
"reddlc" = "DLC Definition",
"cdb" = "Character Database",
"redswf" = "Flash SWF",
"w2animev" = "Events for animation set",
"worldmap" = "World Map",
"wizdef" = "Wizard Definition",
"w2scene" = "Scene script",
"w2cent" = "Character entity template",
"xbd" = "2D Texture",
"w2l" = "World layer",
"w2p" = "Particle System",
"w2dset" = "Scene dialogset",
"w2quest" = "Quest",
"w3app" = "Entity external appearance",
"xbm" = "2D Texture",
"redapex" = "Apex destruction resource",
"csv" = "2D Array",
"w2sf" = "Switchable Foliage",
"w3fac" = "Mimic FAC",
"w2je" = "Journal Entries",
"w2w" = "World",
"w2mg" = "Material graph",
"w2mi" = "Material instance",
"redicsv" = "Indexed 2D Array",
"formation" = "Formation definition",
"w3occlusion" = "Occlusion Data Tile",
"spawntree" = "Spawn Tree",
"w2col" = "Collision mesh",
"w2dl" = "Dynamic Layer",
"cellmap" = "SwarmCellMap",
"navmesh" = "Navmesh",
"redexp" = "Cooked explorations",
"grassmask" = "Generic Grass Mask",
"w2am" = "Area Mappins",
"texarray" = "Texture Array",
"redcloth" = "Apex cloth resource",
"w2phase" = "Phase",
"w2ragdoll" = "Ragdoll",
"srt" = "SRT tree",
"w2cutscene" = "Cutscene template",
"w2rewards" = "Rewards",
"w2anims" = "Set of animations",
"w2ent" = "Entity template",
"w2cube" = "Cubemap",
"flyr" = "Foliage Resource",
"dupa" = "dupa",
"guiconfig" = "GUI Game Configuration",
"w3occlusiondef" = "Umbra Occlusion Scene",
"redwpc" = "Cooked waypoints collection",
"redfur" = "Fur mesh resource",
"w2qm" = "Quest Mappins",
"w2rig" = "Skeleton",
"w2em" = "Entity Mappins",
"redswfx" = "Exported SWF texture",
"w2fnt" = "Font",
"w2beh" = "Behavior graph",
"hud" = "HUD Resource",
"w2job" = "Job tree",
"vbrush" = "Vegetation Brush",
"redgame" = "R4 game definition",
"w3simplex" = "CResourceSimplexTree",
"w2mesh" = "Mesh",
"menu" = "Menu Resource",
"journal" = "Journal Entry",
"popup" = "Popup Resource",
"w2tile" = "Terrain Tile"
}
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