This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { slotSymbolImages } from "./slot_symbols"; | |
// get slot machine selector <section> | |
const slotMachineSelector = document.querySelector('section.slot'); | |
// get slot machine .reel | |
if (slotMachineSelector) { | |
const slotMachineReel = slotMachineSelector.querySelector(".reel"); | |
// an array of slot symbols ex: ["BAR", "BELL", "CHERRY", "CROWN", "LEMON", "PLUM", "SEVEN", "WATERMELON"] | |
const symbolList = slotSymbolImages.getSlotSymbolList(); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Show hidden characters
{ | |
"env": { | |
"browser": true, | |
"es2021": true | |
}, | |
"extends": "eslint:recommended", | |
"parserOptions": { | |
"ecmaVersion": 12, | |
"sourceType": "module" | |
}, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Name list for gender=None slot=First is empty. | |
Verse.Log:Error(String, Boolean) | |
RimWorld.NameBank:GetName(PawnNameSlot, Gender, Boolean) | |
RimWorld.PawnBioAndNameGenerator:GeneratePawnName_Shuffled(Pawn, String) | |
RimWorld.PawnBioAndNameGenerator:GeneratePawnName_Patch1(Pawn, NameStyle, String) | |
RimWorld.PawnBioAndNameGenerator:GiveShuffledBioTo(Pawn, FactionDef, String, List`1) | |
RimWorld.PawnBioAndNameGenerator:GiveAppropriateBioAndNameTo_Patch1(Pawn, String, FactionDef) | |
Verse.PawnGenerator:TryGenerateNewPawnInternal(PawnGenerationRequest&, String&, Boolean, Boolean) | |
Verse.PawnGenerator:GenerateNewPawnInternal(PawnGenerationRequest&) | |
Verse.PawnGenerator:GenerateOrRedressPawnInternal(PawnGenerationRequest) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<alienPartGenerator> | |
<aliencrowntypes> | |
<li>TemplateHead</li> | |
</aliencrowntypes> | |
<alienbodytypes> | |
<li>Male</li> | |
<li>Female</li> | |
<li>Thin</li> | |
</alienbodytypes> | |
// This first colorgen decides your alien's skin color. You can add several by copy and pasting. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8" ?> | |
<Defs> | |
<AlienRace.RaceSettings> | |
<defName>DroidsR2 </defName> | |
<pawnKindSettings> | |
<alienslavekinds> | |
<li> | |
<kindDefs> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
XML error: <useGenderedHeads>false</useGenderedHeads> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><maleGenderProbability>0</maleGenderProbability><immuneToAge>true</immuneToAge><alienbodytypes><li>Female</li></alienbodytypes><useGenderedHeads>false</useGenderedHeads><useGenderedBodies>false</useGenderedBodies><canLayDown>false</canLayDown><chemicalSettings /><humanRecipeImport>false</humanRecipeImport></generalSettings> | |
Verse.Log:Error(String, Boolean) | |
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) | |
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) | |
System.Reflection.MethodBase:Invoke( |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<Sprites> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_0" x="2" y="418" w="66" h="77" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_1" x="68" y="418" w="60" h="76" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_2" x="140" y="418" w="66" h="76" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_3" x="216" y="454" w="50" h="50" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_4" x="270" y="454" w="50" h="50" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_5" x="0" y="320" w="60" h="77" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEyes_6" x="66" y="320" w="60" h="77" pixelPerUnit="100" pivotX="0.5" pivotY="0.5" /> | |
<Sprite Name="pixelatedSpaceFarerHelmetlessEye |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
InvalidOperationException: Collection was modified; enumeration operation may not execute. | |
System.Collections.Generic.List`1+Enumerator[System.String].VerifyState () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:778) | |
System.Collections.Generic.List`1+Enumerator[System.String].MoveNext () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:784) | |
Job.DoWork (Single workTime) (at Assets/Scripts/Models/Job.cs:232) | |
Character.Update_DoJob (Single deltaTime) (at Assets/Scripts/Models/Character.cs:240) | |
Character.Update (Single deltaTime) (at Assets/Scripts/Models/Character.cs:533) | |
World.Update (Single deltaTime) (at Assets/Scripts/Models/World.cs:165) | |
WorldController.Update () (at Assets/Scripts/Controllers/WorldController.cs:118) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@namespace url(http://www.w3.org/1999/xhtml); | |
@-moz-document url-prefix("https://www.reddit.com/r/sweden/") { | |
a[href*="/gilded"],a[href*="/controversial"] { | |
display: inline!important; | |
} | |
li:nth-of-type(8) { | |
display: inline!important; | |
visibility:visible!important; |