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{
"basics": {
"name": "Thomas Edison",
"label": "Inventor and Businessman",
"picture": "https://example.com/photo.jpg",
"email": "thomas.edison@example.com",
"phone": "(123) 456-7890",
"url": "https://thomasedison.com",
"summary": "Prolific inventor and businessman known for developing many devices that greatly influenced life around the world, including the phonograph, the motion picture camera, and the electric light bulb.",
"location": {
{
"basics": {
"name": "Thomas Edison",
"label": "Inventor and Businessman",
"picture": "https://example.com/photo.jpg",
"email": "thomas.edison@example.com",
"phone": "(123) 456-7890",
"url": "https://thomasedison.com",
"summary": "Prolific inventor and businessman known for developing many devices that greatly influenced life around the world, including the phonograph, the motion picture camera, and the electric light bulb.",
"location": {
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROZMIAR 1024
typedef struct wezel_ {
struct wezel_ *nastepny, *poprzedni;
int paczka[ROZMIAR];
int uzyte;
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#ifdef _WIN32
#include <windows.h>
#define chdir _chdir
#define WIN 1
#define UNIX 0
#include <stdio.h>
#include <stdlib.h>
typedef struct {
int psize, capacity;
int *rows;
} pascal;
int getNewton(pascal*, int, int);
void buildPascal(pascal*);
//Keyboard:
//'s' - start
//'f' - failed
//'c' - completed
# include "Timer.h"
# define laser0 2
# define laser1 3
# define laser2 4
class wildfire(object):
def __init__(self, plik):
self.plik = open(plik, 'r')
self.mapa = []
self.transform(plik)
def transform(self, plik):
out_plik = plik[:-3]
out_plik += '.ans'
out = open(out_plik, 'w')
class wildfire(object):
def __init__(self, plik):
self.plik = open(plik, 'r')
self.mapa = []
self.transform(plik)
def transform(self, plik):
out_plik = plik[:-3]
out_plik += '.ans'
out = open(out_plik, 'w')