Something about the future
Our team is shifting our focus from maintaining FFXIV_ACT_Plugin and Advanced Combat Tracker to creating a brand new FFXIV plugin ecosystem.
The new project is named "Mojito".
If you're interested in doing something big, and meet one of the following requirements, you can reach me at Telegram or Discord.
- experienced at UX/UI designing
- have a good understanding of current ACT plugins (or at least FFXIV_ACT_Plugin)
- have a good understanding of FFXIV combat system (eg. how to calculate damage per potency, etc.)
- experienced at developing TypeScript plugin system
Proposed features of Mojito
- Intuitive GUI, easy to use & configure
- Custom skins for GUI
- Local high-precision aDPS & rDPS tracking, without uploading logs to FFLogs
- Modern TypeScript plugin system
- Responsive data interfaces for plugins, no more "log lines" parsing
- Low-level network & memory data interfaces
- Custom in-game overlays based on webview
- Cactbot compatibility
- Custom user-scripts for creating triggers
- Remote data source support (analyse game instance running on PS4/other PCs)
Roadmap of Mojito
- [Done] Compatible with FFLogs
- [Ongoing] Calculate DPS from network data, with DoT simulation
- [Ongoing] GUI built with Electron
- Custom overlays like OverlayPlugin
- Compatible with cactbot raidboss
- Custom plugins with powerful API
- Custom triggers like Triggernometry
- PS4/Router Support