Last active
October 5, 2016 21:59
-
-
Save TylerLeite/ccfe2525ab81bb70fb33b4e9846f1e67 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import random | |
class TicTacToeNode: | |
def __init__(self): | |
self.board = ['.'] * 9 | |
self.win_states = (\ | |
[0,1,2], [3,4,5], [6,7,8],\ | |
[0,3,6], [1,4,7], [2,5,8],\ | |
[0,4,8], [2,4,6]\ | |
) | |
self.allocations = {'X': 'Human', 'O': 'Cpu'} | |
self.turn = self.allocations['X'] | |
self.empty = 9 | |
def reset(self): | |
self.board = ['.'] * 9 | |
self.turn = self.allocations['X'] | |
self.empty = 9 | |
def render(self): | |
print self.board[0], self.board[1], self.board[2] | |
print self.board[3], self.board[4], self.board[5] | |
print self.board[6], self.board[7], self.board[8] | |
def place(self, x, y): | |
position = x + 3*y | |
return self.place(position) | |
def place(self, position): | |
if self.empty <= 0: | |
return False | |
if self.board[position] != '.': | |
return False | |
else: | |
self.empty -= 1 | |
if self.turn == 'Human': | |
self.turn = 'Cpu' | |
piece = 'X' | |
else: | |
self.turn = 'Human' | |
piece = 'O' | |
self.board[position] = piece | |
return True | |
def whoWon(self): | |
for state in self.win_states: | |
piece = self.board[state[0]] | |
if piece == '.': | |
continue | |
for position in state: | |
if self.board[position] != piece: | |
break | |
else: # if the loop breaks, else doesn't happen | |
return self.allocations[piece] | |
if self.empty <= 0: | |
return "Draw" | |
else: | |
return "No one" | |
def makeCopy(self): | |
copy = TicTacToeNode() | |
for i, tile in enumerate(self.board): | |
copy.board[i] = tile | |
copy.turn = self.turn | |
copy.empty = self.empty | |
return copy | |
# Return a list with the game state after each possible move | |
def children(self): | |
child_nodes = [] | |
for i, tile in enumerate(self.board): | |
if tile == '.': | |
child = self.makeCopy() | |
child.place(i) | |
child_nodes.append(child) | |
return child_nodes | |
def heuristic(self): | |
return 0 | |
def makeAIMove(self): | |
moves = [] | |
for i, tile in enumerate(self.board): | |
if tile == '.': | |
moves.append(i) | |
return game.place(random.choice(moves)) | |
game = TicTacToeNode() | |
while True: | |
game.render() | |
move = int(raw_input('What is your move? (0 - 8): ')) | |
worked = game.place(move) | |
if worked: | |
game.makeAIMove() | |
else: | |
print 'That is not a legal move!' | |
victory = game.whoWon() | |
if victory == 'No one': | |
continue | |
else: | |
game.render() | |
game.reset() | |
if victory == 'Human': | |
print 'Human Wins' | |
elif victory == 'Cpu': | |
print 'Computer Wins' | |
else: | |
print 'It is a draw' | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment